add and fix a lot
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@@ -0,0 +1,33 @@
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using Interactables.Interobjects.DoorUtils;
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using LabApi.Events.Arguments.WarheadEvents;
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using LabApi.Features;
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using LabApi.Features.Wrappers;
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using LabApi.Loader.Features.Plugins;
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namespace WarheadEvents;
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public class WarheadEvents : Plugin
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{
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public override string Name => "WarheadEvents";
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public override string Author => "Code002Lover";
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public override Version Version { get; } = new(1, 0, 0);
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public override string Description => "Misc. stuff for after the Warhead explosion.";
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public override Version RequiredApiVersion { get; } = new(LabApiProperties.CompiledVersion);
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public override void Enable()
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{
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LabApi.Events.Handlers.WarheadEvents.Detonated += OnExplode;
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}
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public override void Disable()
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{
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}
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private static void OnExplode(WarheadDetonatedEventArgs ev)
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{
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var door = Door.Get(DoorVariant.AllDoors.First(x=>x.DoorName.ToUpper() == "ESCAPE_FINAL"));
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door.IsOpened = true;
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}
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}
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