game_list/frontend/items.ts

1468 lines
41 KiB
TypeScript

// Code generated by protoc-gen-ts_proto. DO NOT EDIT.
// versions:
// protoc-gen-ts_proto v2.8.3
// protoc v6.33.1
// source: items.proto
/* eslint-disable */
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
export const protobufPackage = "items";
export enum Source {
STEAM = 0,
ROBLOX = 1,
UNRECOGNIZED = -1,
}
export function sourceFromJSON(object: any): Source {
switch (object) {
case 0:
case "STEAM":
return Source.STEAM;
case 1:
case "ROBLOX":
return Source.ROBLOX;
case -1:
case "UNRECOGNIZED":
default:
return Source.UNRECOGNIZED;
}
}
export function sourceToJSON(object: Source): string {
switch (object) {
case Source.STEAM:
return "STEAM";
case Source.ROBLOX:
return "ROBLOX";
case Source.UNRECOGNIZED:
default:
return "UNRECOGNIZED";
}
}
export interface Person {
name: string;
opinion: Opinion[];
}
export interface Opinion {
title: string;
wouldPlay: boolean;
}
export interface Game {
title: string;
source: Source;
minPlayers: number;
maxPlayers: number;
price: number;
remoteId: number;
}
export interface PersonList {
person: Person[];
}
export interface GameList {
games: Game[];
}
/** Authentication messages */
export interface LoginRequest {
username: string;
password: string;
}
export interface LoginResponse {
token: string;
success: boolean;
message: string;
}
export interface LogoutRequest {
token: string;
}
export interface LogoutResponse {
success: boolean;
message: string;
}
export interface AuthStatusRequest {
token: string;
}
export interface AuthStatusResponse {
authenticated: boolean;
username: string;
message: string;
}
export interface GameRequest {
title: string;
}
export interface GetGamesRequest {
}
export interface AddOpinionRequest {
gameTitle: string;
wouldPlay: boolean;
}
export interface RemoveOpinionRequest {
gameTitle: string;
}
export interface GetGameInfoRequest {
games: string[];
}
export interface GameInfoResponse {
games: Game[];
}
function createBasePerson(): Person {
return { name: "", opinion: [] };
}
export const Person: MessageFns<Person> = {
encode(message: Person, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.name !== "") {
writer.uint32(10).string(message.name);
}
for (const v of message.opinion) {
Opinion.encode(v!, writer.uint32(18).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): Person {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBasePerson();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.name = reader.string();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.opinion.push(Opinion.decode(reader, reader.uint32()));
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): Person {
return {
name: isSet(object.name) ? globalThis.String(object.name) : "",
opinion: globalThis.Array.isArray(object?.opinion) ? object.opinion.map((e: any) => Opinion.fromJSON(e)) : [],
};
},
toJSON(message: Person): unknown {
const obj: any = {};
if (message.name !== "") {
obj.name = message.name;
}
if (message.opinion?.length) {
obj.opinion = message.opinion.map((e) => Opinion.toJSON(e));
}
return obj;
},
create<I extends Exact<DeepPartial<Person>, I>>(base?: I): Person {
return Person.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<Person>, I>>(object: I): Person {
const message = createBasePerson();
message.name = object.name ?? "";
message.opinion = object.opinion?.map((e) => Opinion.fromPartial(e)) || [];
return message;
},
};
function createBaseOpinion(): Opinion {
return { title: "", wouldPlay: false };
}
export const Opinion: MessageFns<Opinion> = {
encode(message: Opinion, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.title !== "") {
writer.uint32(10).string(message.title);
}
if (message.wouldPlay !== false) {
writer.uint32(16).bool(message.wouldPlay);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): Opinion {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseOpinion();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.title = reader.string();
continue;
}
case 2: {
if (tag !== 16) {
break;
}
message.wouldPlay = reader.bool();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): Opinion {
return {
title: isSet(object.title) ? globalThis.String(object.title) : "",
wouldPlay: isSet(object.wouldPlay) ? globalThis.Boolean(object.wouldPlay) : false,
};
},
toJSON(message: Opinion): unknown {
const obj: any = {};
if (message.title !== "") {
obj.title = message.title;
}
if (message.wouldPlay !== false) {
obj.wouldPlay = message.wouldPlay;
}
return obj;
},
create<I extends Exact<DeepPartial<Opinion>, I>>(base?: I): Opinion {
return Opinion.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<Opinion>, I>>(object: I): Opinion {
const message = createBaseOpinion();
message.title = object.title ?? "";
message.wouldPlay = object.wouldPlay ?? false;
return message;
},
};
function createBaseGame(): Game {
return { title: "", source: 0, minPlayers: 0, maxPlayers: 0, price: 0, remoteId: 0 };
}
export const Game: MessageFns<Game> = {
encode(message: Game, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.title !== "") {
writer.uint32(10).string(message.title);
}
if (message.source !== 0) {
writer.uint32(16).int32(message.source);
}
if (message.minPlayers !== 0) {
writer.uint32(32).uint32(message.minPlayers);
}
if (message.maxPlayers !== 0) {
writer.uint32(40).uint32(message.maxPlayers);
}
if (message.price !== 0) {
writer.uint32(48).uint32(message.price);
}
if (message.remoteId !== 0) {
writer.uint32(56).uint64(message.remoteId);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): Game {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGame();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.title = reader.string();
continue;
}
case 2: {
if (tag !== 16) {
break;
}
message.source = reader.int32() as any;
continue;
}
case 4: {
if (tag !== 32) {
break;
}
message.minPlayers = reader.uint32();
continue;
}
case 5: {
if (tag !== 40) {
break;
}
message.maxPlayers = reader.uint32();
continue;
}
case 6: {
if (tag !== 48) {
break;
}
message.price = reader.uint32();
continue;
}
case 7: {
if (tag !== 56) {
break;
}
message.remoteId = longToNumber(reader.uint64());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): Game {
return {
title: isSet(object.title) ? globalThis.String(object.title) : "",
source: isSet(object.source) ? sourceFromJSON(object.source) : 0,
minPlayers: isSet(object.minPlayers) ? globalThis.Number(object.minPlayers) : 0,
maxPlayers: isSet(object.maxPlayers) ? globalThis.Number(object.maxPlayers) : 0,
price: isSet(object.price) ? globalThis.Number(object.price) : 0,
remoteId: isSet(object.remoteId) ? globalThis.Number(object.remoteId) : 0,
};
},
toJSON(message: Game): unknown {
const obj: any = {};
if (message.title !== "") {
obj.title = message.title;
}
if (message.source !== 0) {
obj.source = sourceToJSON(message.source);
}
if (message.minPlayers !== 0) {
obj.minPlayers = Math.round(message.minPlayers);
}
if (message.maxPlayers !== 0) {
obj.maxPlayers = Math.round(message.maxPlayers);
}
if (message.price !== 0) {
obj.price = Math.round(message.price);
}
if (message.remoteId !== 0) {
obj.remoteId = Math.round(message.remoteId);
}
return obj;
},
create<I extends Exact<DeepPartial<Game>, I>>(base?: I): Game {
return Game.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<Game>, I>>(object: I): Game {
const message = createBaseGame();
message.title = object.title ?? "";
message.source = object.source ?? 0;
message.minPlayers = object.minPlayers ?? 0;
message.maxPlayers = object.maxPlayers ?? 0;
message.price = object.price ?? 0;
message.remoteId = object.remoteId ?? 0;
return message;
},
};
function createBasePersonList(): PersonList {
return { person: [] };
}
export const PersonList: MessageFns<PersonList> = {
encode(message: PersonList, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
for (const v of message.person) {
Person.encode(v!, writer.uint32(10).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): PersonList {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBasePersonList();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.person.push(Person.decode(reader, reader.uint32()));
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): PersonList {
return {
person: globalThis.Array.isArray(object?.person) ? object.person.map((e: any) => Person.fromJSON(e)) : [],
};
},
toJSON(message: PersonList): unknown {
const obj: any = {};
if (message.person?.length) {
obj.person = message.person.map((e) => Person.toJSON(e));
}
return obj;
},
create<I extends Exact<DeepPartial<PersonList>, I>>(base?: I): PersonList {
return PersonList.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<PersonList>, I>>(object: I): PersonList {
const message = createBasePersonList();
message.person = object.person?.map((e) => Person.fromPartial(e)) || [];
return message;
},
};
function createBaseGameList(): GameList {
return { games: [] };
}
export const GameList: MessageFns<GameList> = {
encode(message: GameList, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
for (const v of message.games) {
Game.encode(v!, writer.uint32(10).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GameList {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameList();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.games.push(Game.decode(reader, reader.uint32()));
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): GameList {
return { games: globalThis.Array.isArray(object?.games) ? object.games.map((e: any) => Game.fromJSON(e)) : [] };
},
toJSON(message: GameList): unknown {
const obj: any = {};
if (message.games?.length) {
obj.games = message.games.map((e) => Game.toJSON(e));
}
return obj;
},
create<I extends Exact<DeepPartial<GameList>, I>>(base?: I): GameList {
return GameList.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameList>, I>>(object: I): GameList {
const message = createBaseGameList();
message.games = object.games?.map((e) => Game.fromPartial(e)) || [];
return message;
},
};
function createBaseLoginRequest(): LoginRequest {
return { username: "", password: "" };
}
export const LoginRequest: MessageFns<LoginRequest> = {
encode(message: LoginRequest, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.username !== "") {
writer.uint32(10).string(message.username);
}
if (message.password !== "") {
writer.uint32(18).string(message.password);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): LoginRequest {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseLoginRequest();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.username = reader.string();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.password = reader.string();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): LoginRequest {
return {
username: isSet(object.username) ? globalThis.String(object.username) : "",
password: isSet(object.password) ? globalThis.String(object.password) : "",
};
},
toJSON(message: LoginRequest): unknown {
const obj: any = {};
if (message.username !== "") {
obj.username = message.username;
}
if (message.password !== "") {
obj.password = message.password;
}
return obj;
},
create<I extends Exact<DeepPartial<LoginRequest>, I>>(base?: I): LoginRequest {
return LoginRequest.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<LoginRequest>, I>>(object: I): LoginRequest {
const message = createBaseLoginRequest();
message.username = object.username ?? "";
message.password = object.password ?? "";
return message;
},
};
function createBaseLoginResponse(): LoginResponse {
return { token: "", success: false, message: "" };
}
export const LoginResponse: MessageFns<LoginResponse> = {
encode(message: LoginResponse, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.token !== "") {
writer.uint32(10).string(message.token);
}
if (message.success !== false) {
writer.uint32(16).bool(message.success);
}
if (message.message !== "") {
writer.uint32(26).string(message.message);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): LoginResponse {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseLoginResponse();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.token = reader.string();
continue;
}
case 2: {
if (tag !== 16) {
break;
}
message.success = reader.bool();
continue;
}
case 3: {
if (tag !== 26) {
break;
}
message.message = reader.string();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): LoginResponse {
return {
token: isSet(object.token) ? globalThis.String(object.token) : "",
success: isSet(object.success) ? globalThis.Boolean(object.success) : false,
message: isSet(object.message) ? globalThis.String(object.message) : "",
};
},
toJSON(message: LoginResponse): unknown {
const obj: any = {};
if (message.token !== "") {
obj.token = message.token;
}
if (message.success !== false) {
obj.success = message.success;
}
if (message.message !== "") {
obj.message = message.message;
}
return obj;
},
create<I extends Exact<DeepPartial<LoginResponse>, I>>(base?: I): LoginResponse {
return LoginResponse.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<LoginResponse>, I>>(object: I): LoginResponse {
const message = createBaseLoginResponse();
message.token = object.token ?? "";
message.success = object.success ?? false;
message.message = object.message ?? "";
return message;
},
};
function createBaseLogoutRequest(): LogoutRequest {
return { token: "" };
}
export const LogoutRequest: MessageFns<LogoutRequest> = {
encode(message: LogoutRequest, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.token !== "") {
writer.uint32(10).string(message.token);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): LogoutRequest {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseLogoutRequest();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.token = reader.string();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): LogoutRequest {
return { token: isSet(object.token) ? globalThis.String(object.token) : "" };
},
toJSON(message: LogoutRequest): unknown {
const obj: any = {};
if (message.token !== "") {
obj.token = message.token;
}
return obj;
},
create<I extends Exact<DeepPartial<LogoutRequest>, I>>(base?: I): LogoutRequest {
return LogoutRequest.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<LogoutRequest>, I>>(object: I): LogoutRequest {
const message = createBaseLogoutRequest();
message.token = object.token ?? "";
return message;
},
};
function createBaseLogoutResponse(): LogoutResponse {
return { success: false, message: "" };
}
export const LogoutResponse: MessageFns<LogoutResponse> = {
encode(message: LogoutResponse, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.success !== false) {
writer.uint32(8).bool(message.success);
}
if (message.message !== "") {
writer.uint32(18).string(message.message);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): LogoutResponse {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseLogoutResponse();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.success = reader.bool();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.message = reader.string();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): LogoutResponse {
return {
success: isSet(object.success) ? globalThis.Boolean(object.success) : false,
message: isSet(object.message) ? globalThis.String(object.message) : "",
};
},
toJSON(message: LogoutResponse): unknown {
const obj: any = {};
if (message.success !== false) {
obj.success = message.success;
}
if (message.message !== "") {
obj.message = message.message;
}
return obj;
},
create<I extends Exact<DeepPartial<LogoutResponse>, I>>(base?: I): LogoutResponse {
return LogoutResponse.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<LogoutResponse>, I>>(object: I): LogoutResponse {
const message = createBaseLogoutResponse();
message.success = object.success ?? false;
message.message = object.message ?? "";
return message;
},
};
function createBaseAuthStatusRequest(): AuthStatusRequest {
return { token: "" };
}
export const AuthStatusRequest: MessageFns<AuthStatusRequest> = {
encode(message: AuthStatusRequest, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.token !== "") {
writer.uint32(10).string(message.token);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): AuthStatusRequest {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseAuthStatusRequest();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.token = reader.string();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): AuthStatusRequest {
return { token: isSet(object.token) ? globalThis.String(object.token) : "" };
},
toJSON(message: AuthStatusRequest): unknown {
const obj: any = {};
if (message.token !== "") {
obj.token = message.token;
}
return obj;
},
create<I extends Exact<DeepPartial<AuthStatusRequest>, I>>(base?: I): AuthStatusRequest {
return AuthStatusRequest.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<AuthStatusRequest>, I>>(object: I): AuthStatusRequest {
const message = createBaseAuthStatusRequest();
message.token = object.token ?? "";
return message;
},
};
function createBaseAuthStatusResponse(): AuthStatusResponse {
return { authenticated: false, username: "", message: "" };
}
export const AuthStatusResponse: MessageFns<AuthStatusResponse> = {
encode(message: AuthStatusResponse, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.authenticated !== false) {
writer.uint32(8).bool(message.authenticated);
}
if (message.username !== "") {
writer.uint32(18).string(message.username);
}
if (message.message !== "") {
writer.uint32(26).string(message.message);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): AuthStatusResponse {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseAuthStatusResponse();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 8) {
break;
}
message.authenticated = reader.bool();
continue;
}
case 2: {
if (tag !== 18) {
break;
}
message.username = reader.string();
continue;
}
case 3: {
if (tag !== 26) {
break;
}
message.message = reader.string();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): AuthStatusResponse {
return {
authenticated: isSet(object.authenticated) ? globalThis.Boolean(object.authenticated) : false,
username: isSet(object.username) ? globalThis.String(object.username) : "",
message: isSet(object.message) ? globalThis.String(object.message) : "",
};
},
toJSON(message: AuthStatusResponse): unknown {
const obj: any = {};
if (message.authenticated !== false) {
obj.authenticated = message.authenticated;
}
if (message.username !== "") {
obj.username = message.username;
}
if (message.message !== "") {
obj.message = message.message;
}
return obj;
},
create<I extends Exact<DeepPartial<AuthStatusResponse>, I>>(base?: I): AuthStatusResponse {
return AuthStatusResponse.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<AuthStatusResponse>, I>>(object: I): AuthStatusResponse {
const message = createBaseAuthStatusResponse();
message.authenticated = object.authenticated ?? false;
message.username = object.username ?? "";
message.message = object.message ?? "";
return message;
},
};
function createBaseGameRequest(): GameRequest {
return { title: "" };
}
export const GameRequest: MessageFns<GameRequest> = {
encode(message: GameRequest, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.title !== "") {
writer.uint32(10).string(message.title);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GameRequest {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameRequest();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.title = reader.string();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): GameRequest {
return { title: isSet(object.title) ? globalThis.String(object.title) : "" };
},
toJSON(message: GameRequest): unknown {
const obj: any = {};
if (message.title !== "") {
obj.title = message.title;
}
return obj;
},
create<I extends Exact<DeepPartial<GameRequest>, I>>(base?: I): GameRequest {
return GameRequest.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameRequest>, I>>(object: I): GameRequest {
const message = createBaseGameRequest();
message.title = object.title ?? "";
return message;
},
};
function createBaseGetGamesRequest(): GetGamesRequest {
return {};
}
export const GetGamesRequest: MessageFns<GetGamesRequest> = {
encode(_: GetGamesRequest, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GetGamesRequest {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGetGamesRequest();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(_: any): GetGamesRequest {
return {};
},
toJSON(_: GetGamesRequest): unknown {
const obj: any = {};
return obj;
},
create<I extends Exact<DeepPartial<GetGamesRequest>, I>>(base?: I): GetGamesRequest {
return GetGamesRequest.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GetGamesRequest>, I>>(_: I): GetGamesRequest {
const message = createBaseGetGamesRequest();
return message;
},
};
function createBaseAddOpinionRequest(): AddOpinionRequest {
return { gameTitle: "", wouldPlay: false };
}
export const AddOpinionRequest: MessageFns<AddOpinionRequest> = {
encode(message: AddOpinionRequest, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.gameTitle !== "") {
writer.uint32(10).string(message.gameTitle);
}
if (message.wouldPlay !== false) {
writer.uint32(16).bool(message.wouldPlay);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): AddOpinionRequest {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseAddOpinionRequest();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.gameTitle = reader.string();
continue;
}
case 2: {
if (tag !== 16) {
break;
}
message.wouldPlay = reader.bool();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): AddOpinionRequest {
return {
gameTitle: isSet(object.gameTitle) ? globalThis.String(object.gameTitle) : "",
wouldPlay: isSet(object.wouldPlay) ? globalThis.Boolean(object.wouldPlay) : false,
};
},
toJSON(message: AddOpinionRequest): unknown {
const obj: any = {};
if (message.gameTitle !== "") {
obj.gameTitle = message.gameTitle;
}
if (message.wouldPlay !== false) {
obj.wouldPlay = message.wouldPlay;
}
return obj;
},
create<I extends Exact<DeepPartial<AddOpinionRequest>, I>>(base?: I): AddOpinionRequest {
return AddOpinionRequest.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<AddOpinionRequest>, I>>(object: I): AddOpinionRequest {
const message = createBaseAddOpinionRequest();
message.gameTitle = object.gameTitle ?? "";
message.wouldPlay = object.wouldPlay ?? false;
return message;
},
};
function createBaseRemoveOpinionRequest(): RemoveOpinionRequest {
return { gameTitle: "" };
}
export const RemoveOpinionRequest: MessageFns<RemoveOpinionRequest> = {
encode(message: RemoveOpinionRequest, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
if (message.gameTitle !== "") {
writer.uint32(10).string(message.gameTitle);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): RemoveOpinionRequest {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseRemoveOpinionRequest();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.gameTitle = reader.string();
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): RemoveOpinionRequest {
return { gameTitle: isSet(object.gameTitle) ? globalThis.String(object.gameTitle) : "" };
},
toJSON(message: RemoveOpinionRequest): unknown {
const obj: any = {};
if (message.gameTitle !== "") {
obj.gameTitle = message.gameTitle;
}
return obj;
},
create<I extends Exact<DeepPartial<RemoveOpinionRequest>, I>>(base?: I): RemoveOpinionRequest {
return RemoveOpinionRequest.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<RemoveOpinionRequest>, I>>(object: I): RemoveOpinionRequest {
const message = createBaseRemoveOpinionRequest();
message.gameTitle = object.gameTitle ?? "";
return message;
},
};
function createBaseGetGameInfoRequest(): GetGameInfoRequest {
return { games: [] };
}
export const GetGameInfoRequest: MessageFns<GetGameInfoRequest> = {
encode(message: GetGameInfoRequest, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
for (const v of message.games) {
writer.uint32(10).string(v!);
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GetGameInfoRequest {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGetGameInfoRequest();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.games.push(reader.string());
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): GetGameInfoRequest {
return { games: globalThis.Array.isArray(object?.games) ? object.games.map((e: any) => globalThis.String(e)) : [] };
},
toJSON(message: GetGameInfoRequest): unknown {
const obj: any = {};
if (message.games?.length) {
obj.games = message.games;
}
return obj;
},
create<I extends Exact<DeepPartial<GetGameInfoRequest>, I>>(base?: I): GetGameInfoRequest {
return GetGameInfoRequest.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GetGameInfoRequest>, I>>(object: I): GetGameInfoRequest {
const message = createBaseGetGameInfoRequest();
message.games = object.games?.map((e) => e) || [];
return message;
},
};
function createBaseGameInfoResponse(): GameInfoResponse {
return { games: [] };
}
export const GameInfoResponse: MessageFns<GameInfoResponse> = {
encode(message: GameInfoResponse, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
for (const v of message.games) {
Game.encode(v!, writer.uint32(10).fork()).join();
}
return writer;
},
decode(input: BinaryReader | Uint8Array, length?: number): GameInfoResponse {
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
const end = length === undefined ? reader.len : reader.pos + length;
const message = createBaseGameInfoResponse();
while (reader.pos < end) {
const tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
if (tag !== 10) {
break;
}
message.games.push(Game.decode(reader, reader.uint32()));
continue;
}
}
if ((tag & 7) === 4 || tag === 0) {
break;
}
reader.skip(tag & 7);
}
return message;
},
fromJSON(object: any): GameInfoResponse {
return { games: globalThis.Array.isArray(object?.games) ? object.games.map((e: any) => Game.fromJSON(e)) : [] };
},
toJSON(message: GameInfoResponse): unknown {
const obj: any = {};
if (message.games?.length) {
obj.games = message.games.map((e) => Game.toJSON(e));
}
return obj;
},
create<I extends Exact<DeepPartial<GameInfoResponse>, I>>(base?: I): GameInfoResponse {
return GameInfoResponse.fromPartial(base ?? ({} as any));
},
fromPartial<I extends Exact<DeepPartial<GameInfoResponse>, I>>(object: I): GameInfoResponse {
const message = createBaseGameInfoResponse();
message.games = object.games?.map((e) => Game.fromPartial(e)) || [];
return message;
},
};
/** Authentication service */
export interface AuthService {
Login(request: LoginRequest): Promise<LoginResponse>;
Logout(request: LogoutRequest): Promise<LogoutResponse>;
GetAuthStatus(request: AuthStatusRequest): Promise<AuthStatusResponse>;
}
export const AuthServiceServiceName = "items.AuthService";
export class AuthServiceClientImpl implements AuthService {
private readonly rpc: Rpc;
private readonly service: string;
constructor(rpc: Rpc, opts?: { service?: string }) {
this.service = opts?.service || AuthServiceServiceName;
this.rpc = rpc;
this.Login = this.Login.bind(this);
this.Logout = this.Logout.bind(this);
this.GetAuthStatus = this.GetAuthStatus.bind(this);
}
Login(request: LoginRequest): Promise<LoginResponse> {
const data = LoginRequest.encode(request).finish();
const promise = this.rpc.request(this.service, "Login", data);
return promise.then((data) => LoginResponse.decode(new BinaryReader(data)));
}
Logout(request: LogoutRequest): Promise<LogoutResponse> {
const data = LogoutRequest.encode(request).finish();
const promise = this.rpc.request(this.service, "Logout", data);
return promise.then((data) => LogoutResponse.decode(new BinaryReader(data)));
}
GetAuthStatus(request: AuthStatusRequest): Promise<AuthStatusResponse> {
const data = AuthStatusRequest.encode(request).finish();
const promise = this.rpc.request(this.service, "GetAuthStatus", data);
return promise.then((data) => AuthStatusResponse.decode(new BinaryReader(data)));
}
}
export interface MainService {
GetGame(request: GameRequest): Promise<Game>;
GetGames(request: GetGamesRequest): Promise<GameList>;
AddGame(request: Game): Promise<Game>;
AddOpinion(request: AddOpinionRequest): Promise<Person>;
GetGameInfo(request: GetGameInfoRequest): Promise<GameInfoResponse>;
}
export const MainServiceServiceName = "items.MainService";
export class MainServiceClientImpl implements MainService {
private readonly rpc: Rpc;
private readonly service: string;
constructor(rpc: Rpc, opts?: { service?: string }) {
this.service = opts?.service || MainServiceServiceName;
this.rpc = rpc;
this.GetGame = this.GetGame.bind(this);
this.GetGames = this.GetGames.bind(this);
this.AddGame = this.AddGame.bind(this);
this.AddOpinion = this.AddOpinion.bind(this);
this.GetGameInfo = this.GetGameInfo.bind(this);
}
GetGame(request: GameRequest): Promise<Game> {
const data = GameRequest.encode(request).finish();
const promise = this.rpc.request(this.service, "GetGame", data);
return promise.then((data) => Game.decode(new BinaryReader(data)));
}
GetGames(request: GetGamesRequest): Promise<GameList> {
const data = GetGamesRequest.encode(request).finish();
const promise = this.rpc.request(this.service, "GetGames", data);
return promise.then((data) => GameList.decode(new BinaryReader(data)));
}
AddGame(request: Game): Promise<Game> {
const data = Game.encode(request).finish();
const promise = this.rpc.request(this.service, "AddGame", data);
return promise.then((data) => Game.decode(new BinaryReader(data)));
}
AddOpinion(request: AddOpinionRequest): Promise<Person> {
const data = AddOpinionRequest.encode(request).finish();
const promise = this.rpc.request(this.service, "AddOpinion", data);
return promise.then((data) => Person.decode(new BinaryReader(data)));
}
GetGameInfo(request: GetGameInfoRequest): Promise<GameInfoResponse> {
const data = GetGameInfoRequest.encode(request).finish();
const promise = this.rpc.request(this.service, "GetGameInfo", data);
return promise.then((data) => GameInfoResponse.decode(new BinaryReader(data)));
}
}
interface Rpc {
request(service: string, method: string, data: Uint8Array): Promise<Uint8Array>;
}
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
export type DeepPartial<T> = T extends Builtin ? T
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
: Partial<T>;
type KeysOfUnion<T> = T extends T ? keyof T : never;
export type Exact<P, I extends P> = P extends Builtin ? P
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
function longToNumber(int64: { toString(): string }): number {
const num = globalThis.Number(int64.toString());
if (num > globalThis.Number.MAX_SAFE_INTEGER) {
throw new globalThis.Error("Value is larger than Number.MAX_SAFE_INTEGER");
}
if (num < globalThis.Number.MIN_SAFE_INTEGER) {
throw new globalThis.Error("Value is smaller than Number.MIN_SAFE_INTEGER");
}
return num;
}
function isSet(value: any): boolean {
return value !== null && value !== undefined;
}
export interface MessageFns<T> {
encode(message: T, writer?: BinaryWriter): BinaryWriter;
decode(input: BinaryReader | Uint8Array, length?: number): T;
fromJSON(object: any): T;
toJSON(message: T): unknown;
create<I extends Exact<DeepPartial<T>, I>>(base?: I): T;
fromPartial<I extends Exact<DeepPartial<T>, I>>(object: I): T;
}