// Code generated by protoc-gen-ts_proto. DO NOT EDIT. // versions: // protoc-gen-ts_proto v2.8.3 // protoc v6.33.1 // source: items.proto /* eslint-disable */ import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire"; export const protobufPackage = "items"; export enum Source { STEAM = 0, ROBLOX = 1, UNRECOGNIZED = -1, } export function sourceFromJSON(object: any): Source { switch (object) { case 0: case "STEAM": return Source.STEAM; case 1: case "ROBLOX": return Source.ROBLOX; case -1: case "UNRECOGNIZED": default: return Source.UNRECOGNIZED; } } export function sourceToJSON(object: Source): string { switch (object) { case Source.STEAM: return "STEAM"; case Source.ROBLOX: return "ROBLOX"; case Source.UNRECOGNIZED: default: return "UNRECOGNIZED"; } } export interface Person { name: string; opinion: Opinion[]; } export interface Opinion { game: Game | undefined; wouldPlay: boolean; } export interface Game { title: string; source: Source; multiplayer: boolean; minPlayers: number; maxPlayers: number; price: number; } export interface PersonList { person: Person[]; } function createBasePerson(): Person { return { name: "", opinion: [] }; } export const Person: MessageFns = { encode(message: Person, writer: BinaryWriter = new BinaryWriter()): BinaryWriter { if (message.name !== "") { writer.uint32(10).string(message.name); } for (const v of message.opinion) { Opinion.encode(v!, writer.uint32(18).fork()).join(); } return writer; }, decode(input: BinaryReader | Uint8Array, length?: number): Person { const reader = input instanceof BinaryReader ? input : new BinaryReader(input); const end = length === undefined ? reader.len : reader.pos + length; const message = createBasePerson(); while (reader.pos < end) { const tag = reader.uint32(); switch (tag >>> 3) { case 1: { if (tag !== 10) { break; } message.name = reader.string(); continue; } case 2: { if (tag !== 18) { break; } message.opinion.push(Opinion.decode(reader, reader.uint32())); continue; } } if ((tag & 7) === 4 || tag === 0) { break; } reader.skip(tag & 7); } return message; }, fromJSON(object: any): Person { return { name: isSet(object.name) ? globalThis.String(object.name) : "", opinion: globalThis.Array.isArray(object?.opinion) ? object.opinion.map((e: any) => Opinion.fromJSON(e)) : [], }; }, toJSON(message: Person): unknown { const obj: any = {}; if (message.name !== "") { obj.name = message.name; } if (message.opinion?.length) { obj.opinion = message.opinion.map((e) => Opinion.toJSON(e)); } return obj; }, create, I>>(base?: I): Person { return Person.fromPartial(base ?? ({} as any)); }, fromPartial, I>>(object: I): Person { const message = createBasePerson(); message.name = object.name ?? ""; message.opinion = object.opinion?.map((e) => Opinion.fromPartial(e)) || []; return message; }, }; function createBaseOpinion(): Opinion { return { game: undefined, wouldPlay: false }; } export const Opinion: MessageFns = { encode(message: Opinion, writer: BinaryWriter = new BinaryWriter()): BinaryWriter { if (message.game !== undefined) { Game.encode(message.game, writer.uint32(10).fork()).join(); } if (message.wouldPlay !== false) { writer.uint32(16).bool(message.wouldPlay); } return writer; }, decode(input: BinaryReader | Uint8Array, length?: number): Opinion { const reader = input instanceof BinaryReader ? input : new BinaryReader(input); const end = length === undefined ? reader.len : reader.pos + length; const message = createBaseOpinion(); while (reader.pos < end) { const tag = reader.uint32(); switch (tag >>> 3) { case 1: { if (tag !== 10) { break; } message.game = Game.decode(reader, reader.uint32()); continue; } case 2: { if (tag !== 16) { break; } message.wouldPlay = reader.bool(); continue; } } if ((tag & 7) === 4 || tag === 0) { break; } reader.skip(tag & 7); } return message; }, fromJSON(object: any): Opinion { return { game: isSet(object.game) ? Game.fromJSON(object.game) : undefined, wouldPlay: isSet(object.wouldPlay) ? globalThis.Boolean(object.wouldPlay) : false, }; }, toJSON(message: Opinion): unknown { const obj: any = {}; if (message.game !== undefined) { obj.game = Game.toJSON(message.game); } if (message.wouldPlay !== false) { obj.wouldPlay = message.wouldPlay; } return obj; }, create, I>>(base?: I): Opinion { return Opinion.fromPartial(base ?? ({} as any)); }, fromPartial, I>>(object: I): Opinion { const message = createBaseOpinion(); message.game = (object.game !== undefined && object.game !== null) ? Game.fromPartial(object.game) : undefined; message.wouldPlay = object.wouldPlay ?? false; return message; }, }; function createBaseGame(): Game { return { title: "", source: 0, multiplayer: false, minPlayers: 0, maxPlayers: 0, price: 0 }; } export const Game: MessageFns = { encode(message: Game, writer: BinaryWriter = new BinaryWriter()): BinaryWriter { if (message.title !== "") { writer.uint32(10).string(message.title); } if (message.source !== 0) { writer.uint32(16).int32(message.source); } if (message.multiplayer !== false) { writer.uint32(24).bool(message.multiplayer); } if (message.minPlayers !== 0) { writer.uint32(32).uint32(message.minPlayers); } if (message.maxPlayers !== 0) { writer.uint32(40).uint32(message.maxPlayers); } if (message.price !== 0) { writer.uint32(48).uint32(message.price); } return writer; }, decode(input: BinaryReader | Uint8Array, length?: number): Game { const reader = input instanceof BinaryReader ? input : new BinaryReader(input); const end = length === undefined ? reader.len : reader.pos + length; const message = createBaseGame(); while (reader.pos < end) { const tag = reader.uint32(); switch (tag >>> 3) { case 1: { if (tag !== 10) { break; } message.title = reader.string(); continue; } case 2: { if (tag !== 16) { break; } message.source = reader.int32() as any; continue; } case 3: { if (tag !== 24) { break; } message.multiplayer = reader.bool(); continue; } case 4: { if (tag !== 32) { break; } message.minPlayers = reader.uint32(); continue; } case 5: { if (tag !== 40) { break; } message.maxPlayers = reader.uint32(); continue; } case 6: { if (tag !== 48) { break; } message.price = reader.uint32(); continue; } } if ((tag & 7) === 4 || tag === 0) { break; } reader.skip(tag & 7); } return message; }, fromJSON(object: any): Game { return { title: isSet(object.title) ? globalThis.String(object.title) : "", source: isSet(object.source) ? sourceFromJSON(object.source) : 0, multiplayer: isSet(object.multiplayer) ? globalThis.Boolean(object.multiplayer) : false, minPlayers: isSet(object.minPlayers) ? globalThis.Number(object.minPlayers) : 0, maxPlayers: isSet(object.maxPlayers) ? globalThis.Number(object.maxPlayers) : 0, price: isSet(object.price) ? globalThis.Number(object.price) : 0, }; }, toJSON(message: Game): unknown { const obj: any = {}; if (message.title !== "") { obj.title = message.title; } if (message.source !== 0) { obj.source = sourceToJSON(message.source); } if (message.multiplayer !== false) { obj.multiplayer = message.multiplayer; } if (message.minPlayers !== 0) { obj.minPlayers = Math.round(message.minPlayers); } if (message.maxPlayers !== 0) { obj.maxPlayers = Math.round(message.maxPlayers); } if (message.price !== 0) { obj.price = Math.round(message.price); } return obj; }, create, I>>(base?: I): Game { return Game.fromPartial(base ?? ({} as any)); }, fromPartial, I>>(object: I): Game { const message = createBaseGame(); message.title = object.title ?? ""; message.source = object.source ?? 0; message.multiplayer = object.multiplayer ?? false; message.minPlayers = object.minPlayers ?? 0; message.maxPlayers = object.maxPlayers ?? 0; message.price = object.price ?? 0; return message; }, }; function createBasePersonList(): PersonList { return { person: [] }; } export const PersonList: MessageFns = { encode(message: PersonList, writer: BinaryWriter = new BinaryWriter()): BinaryWriter { for (const v of message.person) { Person.encode(v!, writer.uint32(10).fork()).join(); } return writer; }, decode(input: BinaryReader | Uint8Array, length?: number): PersonList { const reader = input instanceof BinaryReader ? input : new BinaryReader(input); const end = length === undefined ? reader.len : reader.pos + length; const message = createBasePersonList(); while (reader.pos < end) { const tag = reader.uint32(); switch (tag >>> 3) { case 1: { if (tag !== 10) { break; } message.person.push(Person.decode(reader, reader.uint32())); continue; } } if ((tag & 7) === 4 || tag === 0) { break; } reader.skip(tag & 7); } return message; }, fromJSON(object: any): PersonList { return { person: globalThis.Array.isArray(object?.person) ? object.person.map((e: any) => Person.fromJSON(e)) : [], }; }, toJSON(message: PersonList): unknown { const obj: any = {}; if (message.person?.length) { obj.person = message.person.map((e) => Person.toJSON(e)); } return obj; }, create, I>>(base?: I): PersonList { return PersonList.fromPartial(base ?? ({} as any)); }, fromPartial, I>>(object: I): PersonList { const message = createBasePersonList(); message.person = object.person?.map((e) => Person.fromPartial(e)) || []; return message; }, }; type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined; export type DeepPartial = T extends Builtin ? T : T extends globalThis.Array ? globalThis.Array> : T extends ReadonlyArray ? ReadonlyArray> : T extends {} ? { [K in keyof T]?: DeepPartial } : Partial; type KeysOfUnion = T extends T ? keyof T : never; export type Exact = P extends Builtin ? P : P & { [K in keyof P]: Exact } & { [K in Exclude>]: never }; function isSet(value: any): boolean { return value !== null && value !== undefined; } export interface MessageFns { encode(message: T, writer?: BinaryWriter): BinaryWriter; decode(input: BinaryReader | Uint8Array, length?: number): T; fromJSON(object: any): T; toJSON(message: T): unknown; create, I>>(base?: I): T; fromPartial, I>>(object: I): T; }