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3 Commits

Author SHA1 Message Date
Renovate Bot
5424cc92c2 chore(deps): update dependency @types/node to v24.10.2 2025-12-09 13:04:20 +00:00
baa18484ca always have shaderbackground in the bg 2025-12-09 13:55:12 +01:00
7586133152 format 2025-12-08 20:23:11 +01:00
4 changed files with 25 additions and 30 deletions

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@ -29,7 +29,7 @@ importers:
version: 9.39.1 version: 9.39.1
'@types/node': '@types/node':
specifier: ^24.10.1 specifier: ^24.10.1
version: 24.10.1 version: 24.10.2
'@types/react': '@types/react':
specifier: ^19.2.7 specifier: ^19.2.7
version: 19.2.7 version: 19.2.7
@ -38,7 +38,7 @@ importers:
version: 19.2.3(@types/react@19.2.7) version: 19.2.3(@types/react@19.2.7)
'@vitejs/plugin-react': '@vitejs/plugin-react':
specifier: ^5.1.2 specifier: ^5.1.2
version: 5.1.2(rolldown-vite@7.2.5(@types/node@24.10.1)) version: 5.1.2(rolldown-vite@7.2.5(@types/node@24.10.2))
eslint: eslint:
specifier: ^9.39.1 specifier: ^9.39.1
version: 9.39.1 version: 9.39.1
@ -62,7 +62,7 @@ importers:
version: 8.48.1(eslint@9.39.1)(typescript@5.9.3) version: 8.48.1(eslint@9.39.1)(typescript@5.9.3)
vite: vite:
specifier: npm:rolldown-vite@7.2.5 specifier: npm:rolldown-vite@7.2.5
version: rolldown-vite@7.2.5(@types/node@24.10.1) version: rolldown-vite@7.2.5(@types/node@24.10.2)
packages: packages:
@ -351,8 +351,8 @@ packages:
'@types/json-schema@7.0.15': '@types/json-schema@7.0.15':
resolution: {integrity: sha512-5+fP8P8MFNC+AyZCDxrB2pkZFPGzqQWUzpSeuuVLvm8VMcorNYavBqoFcxK8bQz4Qsbn4oUEEem4wDLfcysGHA==} resolution: {integrity: sha512-5+fP8P8MFNC+AyZCDxrB2pkZFPGzqQWUzpSeuuVLvm8VMcorNYavBqoFcxK8bQz4Qsbn4oUEEem4wDLfcysGHA==}
'@types/node@24.10.1': '@types/node@24.10.2':
resolution: {integrity: sha512-GNWcUTRBgIRJD5zj+Tq0fKOJ5XZajIiBroOF0yvj2bSU1WvNdYS/dn9UxwsujGW4JX06dnHyjV2y9rRaybH0iQ==} resolution: {integrity: sha512-WOhQTZ4G8xZ1tjJTvKOpyEVSGgOTvJAfDK3FNFgELyaTpzhdgHVHeqW8V+UJvzF5BT+/B54T/1S2K6gd9c7bbA==}
'@types/react-dom@19.2.3': '@types/react-dom@19.2.3':
resolution: {integrity: sha512-jp2L/eY6fn+KgVVQAOqYItbF0VY/YApe5Mz2F0aykSO8gx31bYCZyvSeYxCHKvzHG5eZjc+zyaS5BrBWya2+kQ==} resolution: {integrity: sha512-jp2L/eY6fn+KgVVQAOqYItbF0VY/YApe5Mz2F0aykSO8gx31bYCZyvSeYxCHKvzHG5eZjc+zyaS5BrBWya2+kQ==}
@ -425,7 +425,7 @@ packages:
resolution: {integrity: sha512-EcA07pHJouywpzsoTUqNh5NwGayl2PPVEJKUSinGGSxFGYn+shYbqMGBg6FXDqgXum9Ou/ecb+411ssw8HImJQ==} resolution: {integrity: sha512-EcA07pHJouywpzsoTUqNh5NwGayl2PPVEJKUSinGGSxFGYn+shYbqMGBg6FXDqgXum9Ou/ecb+411ssw8HImJQ==}
engines: {node: ^20.19.0 || >=22.12.0} engines: {node: ^20.19.0 || >=22.12.0}
peerDependencies: peerDependencies:
vite: ^4.2.0 || ^5.0.0 || ^6.0.0 || ^7.0.0 vite: npm:rolldown-vite@7.2.5
acorn-jsx@5.3.2: acorn-jsx@5.3.2:
resolution: {integrity: sha512-rq9s+JNhf0IChjtDXxllJ7g41oZk5SlXtp0LHwyA5cejwn7vKmKp4pPri6YEePv2PU65sAsegbXtIinmDFDXgQ==} resolution: {integrity: sha512-rq9s+JNhf0IChjtDXxllJ7g41oZk5SlXtp0LHwyA5cejwn7vKmKp4pPri6YEePv2PU65sAsegbXtIinmDFDXgQ==}
@ -1350,7 +1350,7 @@ snapshots:
'@types/json-schema@7.0.15': {} '@types/json-schema@7.0.15': {}
'@types/node@24.10.1': '@types/node@24.10.2':
dependencies: dependencies:
undici-types: 7.16.0 undici-types: 7.16.0
@ -1454,7 +1454,7 @@ snapshots:
'@typescript-eslint/types': 8.48.1 '@typescript-eslint/types': 8.48.1
eslint-visitor-keys: 4.2.1 eslint-visitor-keys: 4.2.1
'@vitejs/plugin-react@5.1.2(rolldown-vite@7.2.5(@types/node@24.10.1))': '@vitejs/plugin-react@5.1.2(rolldown-vite@7.2.5(@types/node@24.10.2))':
dependencies: dependencies:
'@babel/core': 7.28.5 '@babel/core': 7.28.5
'@babel/plugin-transform-react-jsx-self': 7.27.1(@babel/core@7.28.5) '@babel/plugin-transform-react-jsx-self': 7.27.1(@babel/core@7.28.5)
@ -1462,7 +1462,7 @@ snapshots:
'@rolldown/pluginutils': 1.0.0-beta.53 '@rolldown/pluginutils': 1.0.0-beta.53
'@types/babel__core': 7.20.5 '@types/babel__core': 7.20.5
react-refresh: 0.18.0 react-refresh: 0.18.0
vite: rolldown-vite@7.2.5(@types/node@24.10.1) vite: rolldown-vite@7.2.5(@types/node@24.10.2)
transitivePeerDependencies: transitivePeerDependencies:
- supports-color - supports-color
@ -1870,7 +1870,7 @@ snapshots:
resolve-from@4.0.0: {} resolve-from@4.0.0: {}
rolldown-vite@7.2.5(@types/node@24.10.1): rolldown-vite@7.2.5(@types/node@24.10.2):
dependencies: dependencies:
'@oxc-project/runtime': 0.97.0 '@oxc-project/runtime': 0.97.0
fdir: 6.5.0(picomatch@4.0.3) fdir: 6.5.0(picomatch@4.0.3)
@ -1880,7 +1880,7 @@ snapshots:
rolldown: 1.0.0-beta.50 rolldown: 1.0.0-beta.50
tinyglobby: 0.2.15 tinyglobby: 0.2.15
optionalDependencies: optionalDependencies:
'@types/node': 24.10.1 '@types/node': 24.10.2
fsevents: 2.3.3 fsevents: 2.3.3
rolldown@1.0.0-beta.50: rolldown@1.0.0-beta.50:

View File

@ -17,15 +17,12 @@ function App() {
localStorage.getItem("token") || "" localStorage.getItem("token") || ""
); );
const [theme, setTheme] = useState<string>("default"); const [theme, setTheme] = useState<string>("default");
const [isShaderTheme, setIsShaderTheme] = useState(false);
useEffect(() => { useEffect(() => {
if (theme !== "default") { if (theme !== "default") {
document.body.classList.add("shader-theme"); document.body.classList.add("shader-theme");
setIsShaderTheme(true);
} else { } else {
document.body.classList.remove("shader-theme"); document.body.classList.remove("shader-theme");
setIsShaderTheme(false);
} }
}, [theme]); }, [theme]);
@ -88,7 +85,7 @@ function App() {
<option value="clouds">Clouds Theme</option> <option value="clouds">Clouds Theme</option>
</select> </select>
</div> </div>
{isShaderTheme && <ShaderBackground theme= {theme} />} <ShaderBackground theme= {theme} />
<Routes> <Routes>
<Route path="/" element={<PersonList people={people} />} /> <Route path="/" element={<PersonList people={people} />} />
<Route path="/games" element={<GameList />} /> <Route path="/games" element={<GameList />} />

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@ -154,7 +154,6 @@ export const ShaderBackground: React.FC<ShaderBackgroundProps> = ({
shader_code = CLOUDS_SHADER_CODE; shader_code = CLOUDS_SHADER_CODE;
break; break;
default: default:
console.error("Unknown shader theme:", theme);
return; return;
} }

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@ -9,8 +9,8 @@ out vec4 FragColor;
float orb(vec3 p) { float orb(vec3 p) {
// orb time // orb time
float t = T * 4.; float t = T * 4.f;
return length(p - vec3(sin(sin(t * .2) + t * .4) * 6., 1. + sin(sin(t * .5) + t * .2) * 4., 12. + T + cos(t * .3) * 8.)); return length(p - vec3(sin(sin(t * .2f) + t * .4f) * 6.f, 1.f + sin(sin(t * .5f) + t * .2f) * 4.f, 12.f + T + cos(t * .3f) * 8.f));
} }
void mainImage(out vec4 o, vec2 u) { void mainImage(out vec4 o, vec2 u) {
@ -21,42 +21,41 @@ void mainImage(out vec4 o, vec2 u) {
u = (u + u - p.xy) / p.y; u = (u + u - p.xy) / p.y;
// camera movement // camera movement
u += vec2(cos(t * .1) * .3, cos(t * .3) * .1); u += vec2(cos(t * .1f) * .3f, cos(t * .3f) * .1f);
for(o *= i; i++ < 128.; for(o *= i; i++ < 128.f;
// accumulate distance // accumulate distance
d += s = min(.03 + .2 * abs(s), e = max(.5 * e, .01)), d += s = min(.03f + .2f * abs(s), e = max(.5f * e, .01f)),
// grayscale color and orb light // grayscale color and orb light
o += 1. / (s + e * 3.)) o += 1.f / (s + e * 3.f))
// noise loop start, march // noise loop start, march
for(p = vec3(u * d, d + t), // p = ro + rd *d, p.z + t; for(p = vec3(u * d, d + t), // p = ro + rd *d, p.z + t;
// entity (orb) // entity (orb)
e = orb(p) - .1, e = orb(p) - .1f,
// spin by t, twist by p.z // spin by t, twist by p.z
p.xy *= mat2(cos(.1 * t + p.z / 8. + vec4(0, 33, 11, 0))), p.xy *= mat2(cos(.1f * t + p.z / 8.f + vec4(0, 33, 11, 0))),
// mirrored planes 4 units apart // mirrored planes 4 units apart
s = 4. - abs(p.y), s = 4.f - abs(p.y),
// noise starts at .8 up to 32., grow by a+=a // noise starts at .8 up to 32., grow by a+=a
a = .8; a < 32.; a += a) a = .8f; a < 32.f; a += a)
// apply turbulence // apply turbulence
p += cos(.7 * t + p.yzx) * .2, p += cos(.7f * t + p.yzx) * .2f,
// apply noise // apply noise
s -= abs(dot(sin(.1 * t + p * a), .6 + p - p)) / a; s -= abs(dot(sin(.1f * t + p * a), .6f + p - p)) / a;
// tanh tonemap, brightness, light off-screen // tanh tonemap, brightness, light off-screen
o = tanh(o / 1e1); o = tanh(o / 1e1f);
} }
void main() { void main() {
mainImage(FragColor, gl_FragCoord.xy); mainImage(FragColor, gl_FragCoord.xy);
} }