feat: Implement user management with a new add_user binary and refactor state handling into a dedicated store module.

This commit is contained in:
2025-12-04 00:17:28 +01:00
parent 6bdfb49d59
commit f49900adad
5 changed files with 120 additions and 54 deletions
+5 -54
View File
@@ -1,63 +1,14 @@
use rocket::fs::FileServer;
use serde::{Deserialize, Serialize};
use std::fs::File;
use std::io::BufReader;
use std::sync::Mutex;
use crate::items::Game;
use backend::auth;
use backend::items::{self, Game};
use backend::proto_utils;
use backend::store::{self, User, save_state};
#[macro_use]
extern crate rocket;
pub mod items {
include!(concat!(env!("OUT_DIR"), "/items.rs"));
}
mod auth;
mod proto_utils;
#[derive(Clone, Serialize, Deserialize)]
pub struct User {
pub person: items::Person,
pub password_hash: String,
}
impl std::ops::Deref for User {
type Target = items::Person;
fn deref(&self) -> &Self::Target {
&self.person
}
}
#[derive(Serialize, Deserialize)]
struct PersistentState {
games: Vec<Game>,
users: Vec<User>,
}
const STATE_FILE: &str = "state.json";
fn save_state(games: &[Game], users: &[User]) {
let state = PersistentState {
games: games.to_vec(),
users: users.to_vec(),
};
if let Ok(file) = File::create(STATE_FILE) {
let _ = serde_json::to_writer_pretty(file, &state);
}
}
fn load_state() -> Option<(Vec<Game>, Vec<User>)> {
if let Ok(file) = File::open(STATE_FILE) {
let reader = BufReader::new(file);
if let Ok(state) = serde_json::from_reader::<_, PersistentState>(reader) {
return Some((state.games, state.users));
}
}
None
}
#[get("/<name>")]
fn get_user(
_token: auth::Token,
@@ -178,7 +129,7 @@ async fn index_fallback() -> Option<rocket::fs::NamedFile> {
#[rocket::main]
async fn main() -> Result<(), std::io::Error> {
let (game_list, user_list) = load_state().unwrap_or_else(|| {
let (game_list, user_list) = store::load_state().unwrap_or_else(|| {
let mut game_list: Vec<Game> = Vec::new();
let mut user_list: Vec<User> = Vec::new();