feat: Implement game opinion functionality, update authentication to store username in token, and protect user list with a mutex.

This commit is contained in:
2025-12-02 20:30:10 +01:00
parent 3ecc971e8f
commit f30af57934
3 changed files with 70 additions and 12 deletions
+52 -6
View File
@@ -1,4 +1,5 @@
use rocket::fs::FileServer;
use std::sync::Mutex;
use crate::items::Game;
@@ -29,19 +30,63 @@ impl std::ops::Deref for User {
#[get("/<name>")]
fn get_user(
_token: auth::Token,
user_list: &rocket::State<Vec<User>>,
user_list: &rocket::State<Mutex<Vec<User>>>,
name: String,
) -> Option<items::Person> {
user_list
let users = user_list.lock().unwrap();
users
.iter()
.find(|user| user.person.name == name)
.map(|u| u.person.clone())
}
#[get("/")]
fn get_users(_token: auth::Token, user_list: &rocket::State<Vec<User>>) -> items::PersonList {
fn get_users(
_token: auth::Token,
user_list: &rocket::State<Mutex<Vec<User>>>,
) -> items::PersonList {
let users = user_list.lock().unwrap();
items::PersonList {
person: user_list.inner().iter().map(|u| u.person.clone()).collect(),
person: users.iter().map(|u| u.person.clone()).collect(),
}
}
#[get("/game/<title>")]
fn get_game(
_token: auth::Token,
game_list: &rocket::State<Vec<Game>>,
title: String,
) -> Option<items::Game> {
game_list.iter().find(|g| g.title == title).cloned()
}
#[post("/opinion", data = "<req>")]
fn add_opinion(
token: auth::Token,
user_list: &rocket::State<Mutex<Vec<User>>>,
req: proto_utils::Proto<items::AddOpinionRequest>,
) -> Option<items::Person> {
let mut users = user_list.lock().unwrap();
if let Some(user) = users.iter_mut().find(|u| u.person.name == token.username) {
let req = req.into_inner();
let opinion = items::Opinion {
title: req.game_title.clone(),
would_play: req.would_play,
};
if let Some(existing) = user
.person
.opinion
.iter_mut()
.find(|o| o.title == req.game_title)
{
existing.would_play = req.would_play;
} else {
user.person.opinion.push(opinion);
}
Some(user.person.clone())
} else {
None
}
}
@@ -84,9 +129,10 @@ fn rocket() -> _ {
});
rocket::build()
.manage(user_list)
.manage(Mutex::new(user_list))
.manage(auth::AuthState::new())
.mount("/api", routes![get_users, get_user])
.manage(game_list)
.mount("/api", routes![get_users, get_user, get_game, add_opinion])
.mount(
"/auth",
routes![auth::login, auth::logout, auth::get_auth_status],