add batch game info request
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@@ -116,6 +116,14 @@ export interface RemoveOpinionRequest {
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gameTitle: string;
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}
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export interface GetGameInfoRequest {
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games: string[];
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}
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export interface GameInfoResponse {
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games: Game[];
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}
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function createBasePerson(): Person {
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return { name: "", opinion: [] };
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}
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@@ -1213,6 +1221,122 @@ export const RemoveOpinionRequest: MessageFns<RemoveOpinionRequest> = {
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},
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};
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function createBaseGetGameInfoRequest(): GetGameInfoRequest {
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return { games: [] };
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}
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export const GetGameInfoRequest: MessageFns<GetGameInfoRequest> = {
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encode(message: GetGameInfoRequest, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
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for (const v of message.games) {
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writer.uint32(10).string(v!);
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}
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return writer;
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},
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decode(input: BinaryReader | Uint8Array, length?: number): GetGameInfoRequest {
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const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
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const end = length === undefined ? reader.len : reader.pos + length;
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const message = createBaseGetGameInfoRequest();
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while (reader.pos < end) {
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const tag = reader.uint32();
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switch (tag >>> 3) {
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case 1: {
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if (tag !== 10) {
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break;
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}
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message.games.push(reader.string());
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continue;
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}
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}
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if ((tag & 7) === 4 || tag === 0) {
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break;
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}
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reader.skip(tag & 7);
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}
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return message;
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},
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fromJSON(object: any): GetGameInfoRequest {
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return { games: globalThis.Array.isArray(object?.games) ? object.games.map((e: any) => globalThis.String(e)) : [] };
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},
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toJSON(message: GetGameInfoRequest): unknown {
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const obj: any = {};
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if (message.games?.length) {
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obj.games = message.games;
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}
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return obj;
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},
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create<I extends Exact<DeepPartial<GetGameInfoRequest>, I>>(base?: I): GetGameInfoRequest {
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return GetGameInfoRequest.fromPartial(base ?? ({} as any));
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},
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fromPartial<I extends Exact<DeepPartial<GetGameInfoRequest>, I>>(object: I): GetGameInfoRequest {
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const message = createBaseGetGameInfoRequest();
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message.games = object.games?.map((e) => e) || [];
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return message;
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},
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};
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function createBaseGameInfoResponse(): GameInfoResponse {
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return { games: [] };
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}
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export const GameInfoResponse: MessageFns<GameInfoResponse> = {
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encode(message: GameInfoResponse, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
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for (const v of message.games) {
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Game.encode(v!, writer.uint32(10).fork()).join();
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}
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return writer;
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},
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decode(input: BinaryReader | Uint8Array, length?: number): GameInfoResponse {
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const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
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const end = length === undefined ? reader.len : reader.pos + length;
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const message = createBaseGameInfoResponse();
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while (reader.pos < end) {
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const tag = reader.uint32();
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switch (tag >>> 3) {
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case 1: {
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if (tag !== 10) {
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break;
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}
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message.games.push(Game.decode(reader, reader.uint32()));
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continue;
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}
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}
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if ((tag & 7) === 4 || tag === 0) {
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break;
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}
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reader.skip(tag & 7);
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}
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return message;
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},
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fromJSON(object: any): GameInfoResponse {
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return { games: globalThis.Array.isArray(object?.games) ? object.games.map((e: any) => Game.fromJSON(e)) : [] };
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},
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toJSON(message: GameInfoResponse): unknown {
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const obj: any = {};
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if (message.games?.length) {
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obj.games = message.games.map((e) => Game.toJSON(e));
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}
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return obj;
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},
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create<I extends Exact<DeepPartial<GameInfoResponse>, I>>(base?: I): GameInfoResponse {
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return GameInfoResponse.fromPartial(base ?? ({} as any));
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},
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fromPartial<I extends Exact<DeepPartial<GameInfoResponse>, I>>(object: I): GameInfoResponse {
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const message = createBaseGameInfoResponse();
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message.games = object.games?.map((e) => Game.fromPartial(e)) || [];
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return message;
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},
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};
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/** Authentication service */
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export interface AuthService {
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Login(request: LoginRequest): Promise<LoginResponse>;
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@@ -1255,6 +1379,7 @@ export interface MainService {
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GetGames(request: GetGamesRequest): Promise<GameList>;
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AddGame(request: Game): Promise<Game>;
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AddOpinion(request: AddOpinionRequest): Promise<Person>;
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GetGameInfo(request: GetGameInfoRequest): Promise<GameInfoResponse>;
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}
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export const MainServiceServiceName = "items.MainService";
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@@ -1268,6 +1393,7 @@ export class MainServiceClientImpl implements MainService {
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this.GetGames = this.GetGames.bind(this);
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this.AddGame = this.AddGame.bind(this);
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this.AddOpinion = this.AddOpinion.bind(this);
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this.GetGameInfo = this.GetGameInfo.bind(this);
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}
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GetGame(request: GameRequest): Promise<Game> {
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const data = GameRequest.encode(request).finish();
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@@ -1292,6 +1418,12 @@ export class MainServiceClientImpl implements MainService {
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const promise = this.rpc.request(this.service, "AddOpinion", data);
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return promise.then((data) => Person.decode(new BinaryReader(data)));
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}
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GetGameInfo(request: GetGameInfoRequest): Promise<GameInfoResponse> {
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const data = GetGameInfoRequest.encode(request).finish();
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const promise = this.rpc.request(this.service, "GetGameInfo", data);
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return promise.then((data) => GameInfoResponse.decode(new BinaryReader(data)));
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}
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}
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interface Rpc {
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