add extra filters
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@@ -7,7 +7,13 @@ import {
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} from "../../items";
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import { apiFetch } from "../api";
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export function useGameFilter(people: Person[], selectedPeople: Set<string>) {
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export function useGameFilter(
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people: Person[],
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selectedPeople: Set<string>,
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freeGamesOnly: boolean,
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maxPrice: number | null,
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ownershipMode: boolean
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) {
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const [fetchedTitles, setFetchedTitles] = useState<string[]>([]);
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const metaDataRef = useRef<{ [key: string]: GameProto }>({});
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@@ -79,20 +85,63 @@ export function useGameFilter(people: Person[], selectedPeople: Set<string>) {
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.filter((title) => metaDataRef.current[title])
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.map((title) => metaDataRef.current[title]);
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return filterByPlayerCount(games, selectedPeople.size);
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return filterGames(
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games,
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selectedPeople.size,
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freeGamesOnly,
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maxPrice,
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ownershipMode,
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selectedPeople,
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people
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);
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [titlesEveryoneWouldPlay, selectedPeople.size, fetchedTitles]);
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}, [
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titlesEveryoneWouldPlay,
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selectedPeople.size,
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fetchedTitles,
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freeGamesOnly,
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maxPrice,
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ownershipMode,
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people,
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selectedPeople,
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]);
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return { filteredGames, gameToPositive: gameToPositiveOpinion };
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const gamesMap = useMemo(() => {
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return new Map(Object.entries(metaDataRef.current));
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}, [fetchedTitles]);
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return { filteredGames, gameToPositive: gameToPositiveOpinion, games: gamesMap };
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}
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function filterByPlayerCount(
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function filterGames(
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games: GameProto[],
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playerCount: number
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playerCount: number,
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freeGamesOnly: boolean,
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maxPrice: number | null,
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ownershipMode: boolean,
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selectedPeople: Set<string>,
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people: Person[]
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): string[] {
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const selectedPersons = people.filter((p) => selectedPeople.has(p.name));
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return games
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.filter(
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(game) => game.maxPlayers >= playerCount && game.minPlayers <= playerCount
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)
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.filter((game) => {
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if (freeGamesOnly) return game.price === 0;
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if (maxPrice !== null) return game.price <= maxPrice;
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return true;
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})
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.filter((game) => {
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if (!ownershipMode) return true;
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if (game.price === 0) return true;
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return selectedPersons.every((person) =>
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person.opinion.some(
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(op) => op.title === game.title && op.wouldPlay
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)
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);
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})
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.map((game) => game.title);
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}
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