This commit is contained in:
2026-01-12 14:27:01 +01:00
parent 8601d7ced1
commit 76281892a2
5 changed files with 42 additions and 16 deletions
+14 -3
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@@ -1,4 +1,4 @@
import { useState, useEffect } from "react";
import { useState, useEffect, useCallback } from "react";
import { Person, PersonList as PersonListProto } from "../items";
import { Login } from "./Login";
import { PersonList } from "./PersonList";
@@ -62,10 +62,21 @@ function App() {
}
}, [theme]);
const addToast = (message: string, type: ToastType = "info") => {
useEffect(() => {
const handleUnauthorized = () => {
setToken("");
setPeople([]);
addToast("Session expired. Please log in again.", "info");
};
window.addEventListener("unauthorized", handleUnauthorized);
return () => window.removeEventListener("unauthorized", handleUnauthorized);
}, [addToast]);
const addToast = useCallback((message: string, type: ToastType = "info") => {
const id = Date.now();
setToasts((prev) => [...prev, { id, message, type }]);
};
}, []);
const removeToast = (id: number) => {
setToasts((prev) => prev.filter((t) => t.id !== id));
+1 -1
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@@ -67,7 +67,7 @@ export function GameDetails({ onShowToast }: Props) {
};
if (loading) return <LoadingState message="Loading game details..." />;
if (error) return <ErrorState message={error} onRetry={() => window.location.reload()} />;
if (error) return <ErrorState message={error} onRetry={() => navigate(0)} />;
if (!game) return <EmptyState icon="🎮" title="Game not found" description="This game doesn't exist or has been deleted" />;
const getExternalLink = () => {
+1 -1
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@@ -22,7 +22,7 @@ export const apiFetch = async (
if (response.status == 401) {
localStorage.removeItem("token");
localStorage.removeItem("isAdmin");
window.location.href = "/";
window.dispatchEvent(new CustomEvent("unauthorized"));
}
throw new Error(`Request failed with status ${response.status}`);
}
+7 -1
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@@ -17,6 +17,12 @@ export function useGameFilter(
const [fetchedTitles, setFetchedTitles] = useState<string[]>([]);
const metaDataRef = useRef<{ [key: string]: GameProto }>({});
useEffect(() => {
return () => {
metaDataRef.current = {};
};
}, []);
const { gameToNegative, gameToPositiveOpinion } = useMemo(() => {
const gameToNegative = new Map<string, Set<string>>();
const gameToPositiveOpinion = new Map<string, Set<string>>();
@@ -108,7 +114,7 @@ export function useGameFilter(
const gamesMap = useMemo(() => {
return new Map(Object.entries(metaDataRef.current));
}, [fetchedTitles]);
}, []);
return { filteredGames, gameToPositive: gameToPositiveOpinion, games: gamesMap };
}