new shaders
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@@ -3,6 +3,8 @@ import { useEffect, useRef } from "react";
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import BLACKHOLE_SHADER_CODE from "./assets/blackhole.glsl?raw";
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import STAR_SHADER_CODE from "./assets/star.glsl?raw";
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import BALL_SHADER_CODE from "./assets/ball.glsl?raw";
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import REFLECT_BALL_SHADER_CODE from "./assets/reflect.glsl?raw";
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import CLOUDS_SHADER_CODE from "./assets/clouds.glsl?raw";
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function buildProgram(
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ctx: WebGL2RenderingContext,
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@@ -145,6 +147,12 @@ export const ShaderBackground: React.FC<ShaderBackgroundProps> = ({
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case "ball":
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shader_code = BALL_SHADER_CODE;
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break;
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case "reflect":
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shader_code = REFLECT_BALL_SHADER_CODE;
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break;
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case "clouds":
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shader_code = CLOUDS_SHADER_CODE;
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break;
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default:
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console.error("Unknown shader theme:", theme);
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return;
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