feat: Implement client-side routing for person list and details, including adding opinions.

This commit is contained in:
2025-12-02 21:45:16 +01:00
parent f30af57934
commit 30950e6c83
6 changed files with 289 additions and 29 deletions
+104
View File
@@ -0,0 +1,104 @@
import { useState, useEffect } from "react";
import { useParams } from "react-router-dom";
import { Person, AddOpinionRequest } from "../items";
interface Props {
token: string;
}
export const PersonDetails = ({ token }: Props) => {
const { name } = useParams<{ name: string }>();
const [person, setPerson] = useState<Person | null>(null);
const [gameTitle, setGameTitle] = useState("");
const [wouldPlay, setWouldPlay] = useState(false);
useEffect(() => {
if (name) {
fetch(`/api/${name}`, {
headers: { Authorization: `Bearer ${token}` },
})
.then((res) => res.arrayBuffer())
.then((buffer) => {
try {
setPerson(Person.decode(new Uint8Array(buffer)));
} catch (e) {
console.error("Failed to decode person:", e);
}
})
.catch(console.error);
}
}, [name, token]);
const handleAddOpinion = async () => {
if (!person) return;
const req = AddOpinionRequest.create({
gameTitle,
wouldPlay,
});
const buffer = AddOpinionRequest.encode(req).finish();
try {
const res = await fetch("/api/opinion", {
method: "POST",
headers: {
"Content-Type": "application/octet-stream",
Authorization: `Bearer ${token}`,
},
body: buffer,
});
if (res.ok) {
const resBuffer = await res.arrayBuffer();
setPerson(Person.decode(new Uint8Array(resBuffer)));
setGameTitle("");
setWouldPlay(false);
}
} catch (e) {
console.error(e);
}
};
if (!person) return <div>Loading...</div>;
return (
<div className="card">
<h2>{person.name}</h2>
<ul>
{person.opinion.map((op, i) => (
<li key={i}>
{op.title} - {op.wouldPlay ? "Would Play" : "Would Not Play"}
</li>
))}
</ul>
<div
style={{
marginTop: "2rem",
borderTop: "1px solid #ccc",
paddingTop: "1rem",
}}
>
<h3>Add Opinion</h3>
<div style={{ display: "flex", gap: "1rem", alignItems: "center" }}>
<input
type="text"
placeholder="Game Title"
value={gameTitle}
onChange={(e) => setGameTitle(e.target.value)}
/>
<label>
<input
type="checkbox"
checked={wouldPlay}
onChange={(e) => setWouldPlay(e.target.checked)}
/>
Would Play
</label>
<button onClick={handleAddOpinion}>Add</button>
</div>
</div>
</div>
);
};