Wasynth/wasm/runtime/luajit.lua
2021-11-30 20:47:44 -05:00

392 lines
9.2 KiB
Lua

local module = {}
local bit = require('bit')
local ffi = require('ffi')
local jit = require('jit')
local u32 = ffi.typeof('uint32_t')
local u64 = ffi.typeof('uint64_t')
local i64 = ffi.typeof('int64_t')
if jit and jit.opt then jit.opt.start("maxsnap=1000", "loopunroll=500", "maxmcode=2048") end
local function truncate(num)
if num >= 0 then
return math.floor(num)
else
return math.ceil(num)
end
end
do
local add = {}
local sub = {}
local mul = {}
local div = {}
local to_signed = bit.tobit
module.add = add
module.sub = sub
module.mul = mul
module.div = div
function add.i32(a, b) return to_signed(a + b) end
function add.i64(a, b) return a + b end
function sub.i32(a, b) return to_signed(a - b) end
function sub.i64(a, b) return a - b end
function mul.i32(a, b) return to_signed(a * b) end
function mul.i64(a, b) return a * b end
function div.i32(lhs, rhs)
assert(rhs ~= 0, 'division by zero')
return truncate(lhs / rhs)
end
function div.u32(lhs, rhs)
assert(rhs ~= 0, 'division by zero')
lhs = tonumber(u32(lhs))
rhs = tonumber(u32(rhs))
return to_signed(math.floor(lhs / rhs))
end
function div.u64(lhs, rhs)
assert(rhs ~= 0, 'division by zero')
return i64(u64(lhs) / u64(rhs))
end
end
do
local clz = {}
local ctz = {}
local popcnt = {}
local lj_band = bit.band
local lj_lshift = bit.lshift
module.clz = clz
module.ctz = ctz
module.popcnt = popcnt
function clz.i32(num)
for i = 0, 31 do
local mask = lj_lshift(1, 31 - i)
if lj_band(num, mask) ~= 0 then return i end
end
return 32
end
function ctz.i32(num)
for i = 0, 31 do
local mask = lj_lshift(1, i)
if lj_band(num, mask) ~= 0 then return i end
end
return 32
end
function popcnt.i32(num)
local count = 0
while num ~= 0 do
num = lj_band(num, num - 1)
count = count + 1
end
return count
end
end
do
local eqz = {}
local eq = {}
local ne = {}
local le = {}
local lt = {}
local ge = {}
local gt = {}
module.eqz = eqz
module.eq = eq
module.ne = ne
module.le = le
module.lt = lt
module.ge = ge
module.gt = gt
local function to_boolean(cond)
if cond then
return 1
else
return 0
end
end
function eq.i32(lhs, rhs) return to_boolean(lhs == rhs) end
function eq.i64(lhs, rhs) return to_boolean(lhs == rhs) end
function eq.num(lhs, rhs) return to_boolean(lhs == rhs) end
function eqz.i32(lhs) return to_boolean(lhs == 0) end
function eqz.i64(lhs) return to_boolean(lhs == 0) end
function ne.i32(lhs, rhs) return to_boolean(lhs ~= rhs) end
function ne.i64(lhs, rhs) return to_boolean(lhs ~= rhs) end
function ne.num(lhs, rhs) return to_boolean(lhs ~= rhs) end
function ge.i32(lhs, rhs) return to_boolean(lhs >= rhs) end
function ge.i64(lhs, rhs) return to_boolean(lhs >= rhs) end
function ge.u32(lhs, rhs) return to_boolean(u32(lhs) >= u32(rhs)) end
function ge.u64(lhs, rhs) return to_boolean(u64(lhs) >= u64(rhs)) end
function gt.i32(lhs, rhs) return to_boolean(lhs > rhs) end
function gt.i64(lhs, rhs) return to_boolean(lhs > rhs) end
function gt.u32(lhs, rhs) return to_boolean(u32(lhs) > u32(rhs)) end
function gt.u64(lhs, rhs) return to_boolean(u64(lhs) > u64(rhs)) end
function le.i32(lhs, rhs) return to_boolean(lhs <= rhs) end
function le.i64(lhs, rhs) return to_boolean(lhs <= rhs) end
function le.u32(lhs, rhs) return to_boolean(u32(lhs) <= u32(rhs)) end
function le.u64(lhs, rhs) return to_boolean(u64(lhs) <= u64(rhs)) end
function lt.i32(lhs, rhs) return to_boolean(lhs < rhs) end
function lt.i64(lhs, rhs) return to_boolean(lhs < rhs) end
function lt.u32(lhs, rhs) return to_boolean(u32(lhs) < u32(rhs)) end
function lt.u64(lhs, rhs) return to_boolean(u64(lhs) < u64(rhs)) end
end
do
local band = {}
local bor = {}
local bxor = {}
local bnot = {}
module.band = band
module.bor = bor
module.bxor = bxor
module.bnot = bnot
band.i32 = bit.band
band.i64 = bit.band
bnot.i32 = bit.bnot
bnot.i64 = bit.bnot
bor.i32 = bit.bor
bor.i64 = bit.bor
bxor.i32 = bit.bxor
bxor.i64 = bit.bxor
end
do
local shl = {}
local shr = {}
local rotl = {}
local rotr = {}
local lj_lshift = bit.lshift
local lj_rshift = bit.rshift
local lj_arshift = bit.arshift
module.shl = shl
module.shr = shr
module.rotl = rotl
module.rotr = rotr
rotl.i32 = bit.rol
rotl.i64 = bit.rol
rotr.i32 = bit.ror
rotr.i64 = bit.ror
shl.i32 = lj_lshift
shl.i64 = lj_lshift
shl.u32 = lj_lshift
shl.u64 = lj_lshift
shr.i32 = lj_arshift
shr.i64 = lj_arshift
shr.u32 = lj_rshift
shr.u64 = lj_rshift
end
do
local wrap = {}
local trunc = {}
local extend = {}
local convert = {}
local reinterpret = {}
-- This would surely be an issue in a multi-thread environment...
-- ... thankfully this isn't one.
local RE_INSTANCE = ffi.new [[union {
int32_t i32;
int64_t i64;
float f32;
double f64;
}]]
local function truncate_i64(num) return i64(truncate(num)) end
module.wrap = wrap
module.trunc = trunc
module.extend = extend
module.convert = convert
module.reinterpret = reinterpret
function wrap.i32_i64(num)
RE_INSTANCE.i64 = num
return RE_INSTANCE.i32
end
trunc.i32_f32 = truncate
trunc.i32_f64 = truncate
trunc.u32_f32 = truncate
trunc.u32_f64 = truncate
trunc.i64_f32 = truncate_i64
trunc.i64_f64 = truncate_i64
trunc.u64_f32 = truncate_i64
trunc.u64_f64 = truncate_i64
extend.i64_i32 = i64
function extend.u64_i32(num)
RE_INSTANCE.i64 = 0
RE_INSTANCE.i32 = num
return RE_INSTANCE.i64
end
function convert.f32_i32(num) return num end
function convert.f32_u32(num) return tonumber(u32(num)) end
function convert.f32_i64(num) return tonumber(num) end
function convert.f32_u64(num) return tonumber(u64(num)) end
function convert.f64_i32(num) return num end
function convert.f64_u32(num) return tonumber(u32(num)) end
function convert.f64_i64(num) return tonumber(num) end
function convert.f64_u64(num) return tonumber(u64(num)) end
function reinterpret.i32_f32(num)
RE_INSTANCE.f32 = num
return RE_INSTANCE.i32
end
function reinterpret.i64_f64(num)
RE_INSTANCE.f64 = num
return RE_INSTANCE.i64
end
function reinterpret.f32_i32(num)
RE_INSTANCE.i32 = num
return RE_INSTANCE.f32
end
function reinterpret.f64_i64(num)
RE_INSTANCE.i64 = num
return RE_INSTANCE.f64
end
end
do
local load = {}
local store = {}
local cast = ffi.cast
local ptr_i8 = ffi.typeof('int8_t *')
local ptr_i16 = ffi.typeof('int16_t *')
local ptr_i32 = ffi.typeof('int32_t *')
local ptr_i64 = ffi.typeof('int64_t *')
local ptr_u16 = ffi.typeof('uint16_t *')
local ptr_u32 = ffi.typeof('uint32_t *')
local ptr_f32 = ffi.typeof('float *')
local ptr_f64 = ffi.typeof('double *')
module.load = load
module.store = store
function load.i32_i8(memory, addr) return cast(ptr_i8, memory.data)[addr] end
function load.i32_u8(memory, addr) return memory.data[addr] end
function load.i32_i16(memory, addr) return cast(ptr_i16, memory.data + addr)[0] end
function load.i32_u16(memory, addr) return cast(ptr_u16, memory.data + addr)[0] end
function load.i32(memory, addr) return cast(ptr_i32, memory.data + addr)[0] end
function load.i64_i8(memory, addr) return i64(cast(ptr_i8, memory.data)[addr]) end
function load.i64_u8(memory, addr) return i64(memory.data[addr]) end
function load.i64_i16(memory, addr) return i64(cast(ptr_i16, memory.data + addr)[0]) end
function load.i64_u16(memory, addr) return i64(cast(ptr_u16, memory.data + addr)[0]) end
function load.i64_i32(memory, addr) return i64(cast(ptr_i32, memory.data + addr)[0]) end
function load.i64_u32(memory, addr) return i64(cast(ptr_u32, memory.data + addr)[0]) end
function load.i64(memory, addr) return cast(ptr_i64, memory.data + addr)[0] end
function load.f32(memory, addr) return cast(ptr_f32, memory.data + addr)[0] end
function load.f64(memory, addr) return cast(ptr_f64, memory.data + addr)[0] end
function store.i32_n8(memory, addr, value) memory.data[addr] = value end
function store.i32_n16(memory, addr, value) cast(ptr_i16, memory.data + addr)[0] = value end
function store.i32(memory, addr, value) cast(ptr_i32, memory.data + addr)[0] = value end
function store.i64_n8(memory, addr, value) memory.data[addr] = value end
function store.i64_n16(memory, addr, value) cast(ptr_i16, memory.data + addr)[0] = value end
function store.i64_n32(memory, addr, value) cast(ptr_i32, memory.data + addr)[0] = value end
function store.i64(memory, addr, value) cast(ptr_i64, memory.data + addr)[0] = value end
function store.f32(memory, addr, value) cast(ptr_f32, memory.data + addr)[0] = value end
function store.f64(memory, addr, value) cast(ptr_f64, memory.data + addr)[0] = value end
end
do
local memory = {}
local vla_u8 = ffi.typeof('uint8_t[?]')
local WASM_PAGE_SIZE = 65536
module.memory = memory
local function grow_unchecked(memory, old, new)
local data = vla_u8(new * WASM_PAGE_SIZE, 0)
ffi.copy(data, memory.data, old * WASM_PAGE_SIZE)
memory.min = new
memory.data = data
end
function memory.new(min, max)
local memory = {}
memory.min = min
memory.max = max
memory.data = vla_u8(min * WASM_PAGE_SIZE, 0)
return memory
end
function memory.init(memory, offset, data) ffi.copy(memory.data + offset, data) end
function memory.grow(memory, num)
local old = memory.min
local new = old + num
if new > memory.max then
return -1
else
grow_unchecked(memory, old, new)
return old
end
end
end
return module