Wasynth/wasm/runtime/luajit.lua
2021-12-12 04:06:33 -05:00

424 lines
9.5 KiB
Lua

local module = {}
local bit = require('bit')
local ffi = require('ffi')
local jit = require('jit')
local u32 = ffi.typeof('uint32_t')
local u64 = ffi.typeof('uint64_t')
local i64 = ffi.typeof('int64_t')
local function truncate(num)
if num >= 0 then
return (math.floor(num))
else
return (math.ceil(num))
end
end
do
local add = {}
local sub = {}
local mul = {}
local div = {}
local to_signed = bit.tobit
function add.i32(a, b) return (to_signed(a + b)) end
function add.i64(a, b) return a + b end
function sub.i32(a, b) return (to_signed(a - b)) end
function sub.i64(a, b) return a - b end
function mul.i32(a, b) return (to_signed(a * b)) end
function mul.i64(a, b) return a * b end
function div.i32(lhs, rhs)
assert(rhs ~= 0, 'division by zero')
return (truncate(lhs / rhs))
end
function div.u32(lhs, rhs)
assert(rhs ~= 0, 'division by zero')
lhs = tonumber(u32(lhs))
rhs = tonumber(u32(rhs))
return (to_signed(math.floor(lhs / rhs)))
end
function div.u64(lhs, rhs)
assert(rhs ~= 0, 'division by zero')
return (i64(u64(lhs) / u64(rhs)))
end
module.add = add
module.sub = sub
module.mul = mul
module.div = div
end
do
local clz = {}
local ctz = {}
local popcnt = {}
local lj_band = bit.band
local lj_lshift = bit.lshift
function clz.i32(num)
for i = 0, 31 do
local mask = lj_lshift(1, 31 - i)
if lj_band(num, mask) ~= 0 then return i end
end
return 32
end
function ctz.i32(num)
for i = 0, 31 do
local mask = lj_lshift(1, i)
if lj_band(num, mask) ~= 0 then return i end
end
return 32
end
function popcnt.i32(num)
local count = 0
while num ~= 0 do
num = lj_band(num, num - 1)
count = count + 1
end
return count
end
module.clz = clz
module.ctz = ctz
module.popcnt = popcnt
end
do
local eqz = {}
local eq = {}
local ne = {}
local le = {}
local lt = {}
local ge = {}
local gt = {}
local function to_boolean(cond)
if cond then
return 1
else
return 0
end
end
function eq.i32(lhs, rhs) return (to_boolean(lhs == rhs)) end
function eq.i64(lhs, rhs) return (to_boolean(lhs == rhs)) end
function eq.num(lhs, rhs) return (to_boolean(lhs == rhs)) end
function eqz.i32(lhs) return (to_boolean(lhs == 0)) end
function eqz.i64(lhs) return (to_boolean(lhs == 0)) end
function ne.i32(lhs, rhs) return (to_boolean(lhs ~= rhs)) end
function ne.i64(lhs, rhs) return (to_boolean(lhs ~= rhs)) end
function ne.num(lhs, rhs) return (to_boolean(lhs ~= rhs)) end
function ge.i32(lhs, rhs) return (to_boolean(lhs >= rhs)) end
function ge.i64(lhs, rhs) return (to_boolean(lhs >= rhs)) end
function ge.u32(lhs, rhs) return (to_boolean(u32(lhs) >= u32(rhs))) end
function ge.u64(lhs, rhs) return (to_boolean(u64(lhs) >= u64(rhs))) end
function gt.i32(lhs, rhs) return (to_boolean(lhs > rhs)) end
function gt.i64(lhs, rhs) return (to_boolean(lhs > rhs)) end
function gt.u32(lhs, rhs) return (to_boolean(u32(lhs) > u32(rhs))) end
function gt.u64(lhs, rhs) return (to_boolean(u64(lhs) > u64(rhs))) end
function le.i32(lhs, rhs) return (to_boolean(lhs <= rhs)) end
function le.i64(lhs, rhs) return (to_boolean(lhs <= rhs)) end
function le.u32(lhs, rhs) return (to_boolean(u32(lhs) <= u32(rhs))) end
function le.u64(lhs, rhs) return (to_boolean(u64(lhs) <= u64(rhs))) end
function lt.i32(lhs, rhs) return (to_boolean(lhs < rhs)) end
function lt.i64(lhs, rhs) return (to_boolean(lhs < rhs)) end
function lt.u32(lhs, rhs) return (to_boolean(u32(lhs) < u32(rhs))) end
function lt.u64(lhs, rhs) return (to_boolean(u64(lhs) < u64(rhs))) end
module.eqz = eqz
module.eq = eq
module.ne = ne
module.le = le
module.lt = lt
module.ge = ge
module.gt = gt
end
do
local band = {}
local bor = {}
local bxor = {}
local bnot = {}
band.i32 = bit.band
band.i64 = bit.band
bnot.i32 = bit.bnot
bnot.i64 = bit.bnot
bor.i32 = bit.bor
bor.i64 = bit.bor
bxor.i32 = bit.bxor
bxor.i64 = bit.bxor
module.band = band
module.bor = bor
module.bxor = bxor
module.bnot = bnot
end
do
local shl = {}
local shr = {}
local rotl = {}
local rotr = {}
rotl.i32 = bit.rol
rotl.i64 = bit.rol
rotr.i32 = bit.ror
rotr.i64 = bit.ror
shl.i32 = bit.lshift
shl.i64 = bit.lshift
shl.u32 = bit.lshift
shl.u64 = bit.lshift
shr.i32 = bit.arshift
shr.i64 = bit.arshift
shr.u32 = bit.rshift
shr.u64 = bit.rshift
module.shl = shl
module.shr = shr
module.rotl = rotl
module.rotr = rotr
end
do
local wrap = {}
local trunc = {}
local extend = {}
local convert = {}
local reinterpret = {}
-- This would surely be an issue in a multi-thread environment...
-- ... thankfully this isn't one.
local RE_INSTANCE = ffi.new [[union {
int32_t i32;
int64_t i64;
float f32;
double f64;
}]]
local function truncate_i64(num) return (i64(truncate(num))) end
function wrap.i32_i64(num)
RE_INSTANCE.i64 = num
return RE_INSTANCE.i32
end
trunc.i32_f32 = truncate
trunc.i32_f64 = truncate
trunc.u32_f32 = truncate
trunc.u32_f64 = truncate
trunc.i64_f32 = truncate_i64
trunc.i64_f64 = truncate_i64
trunc.u64_f32 = truncate_i64
trunc.u64_f64 = truncate_i64
extend.i64_i32 = i64
function extend.u64_i32(num)
RE_INSTANCE.i64 = 0
RE_INSTANCE.i32 = num
return RE_INSTANCE.i64
end
function convert.f32_i32(num) return num end
function convert.f32_u32(num) return (tonumber(u32(num))) end
function convert.f32_i64(num) return (tonumber(num)) end
function convert.f32_u64(num) return (tonumber(u64(num))) end
function convert.f64_i32(num) return num end
function convert.f64_u32(num) return (tonumber(u32(num))) end
function convert.f64_i64(num) return (tonumber(num)) end
function convert.f64_u64(num) return (tonumber(u64(num))) end
function reinterpret.i32_f32(num)
RE_INSTANCE.f32 = num
return RE_INSTANCE.i32
end
function reinterpret.i64_f64(num)
RE_INSTANCE.f64 = num
return RE_INSTANCE.i64
end
function reinterpret.f32_i32(num)
RE_INSTANCE.i32 = num
return RE_INSTANCE.f32
end
function reinterpret.f64_i64(num)
RE_INSTANCE.i64 = num
return RE_INSTANCE.f64
end
module.wrap = wrap
module.trunc = trunc
module.extend = extend
module.convert = convert
module.reinterpret = reinterpret
end
do
local load = {}
local store = {}
local memory = {}
ffi.cdef [[
union Any {
int8_t i8;
int16_t i16;
int32_t i32;
int64_t i64;
uint8_t u8;
uint16_t u16;
uint32_t u32;
uint64_t u64;
float f32;
double f64;
};
struct Memory {
uint32_t min;
uint32_t max;
union Any *data;
};
void *calloc(size_t num, size_t size);
void *realloc(void *ptr, size_t size);
void free(void *ptr);
]]
local alias_t = ffi.typeof('uint8_t *')
local any_t = ffi.typeof('union Any *')
local cast = ffi.cast
local function by_offset(pointer, offset)
local aliased = cast(alias_t, pointer)
return cast(any_t, aliased + offset)
end
function load.i32_i8(memory, addr) return by_offset(memory.data, addr).i8 end
function load.i32_u8(memory, addr) return by_offset(memory.data, addr).u8 end
function load.i32_i16(memory, addr) return by_offset(memory.data, addr).i16 end
function load.i32_u16(memory, addr) return by_offset(memory.data, addr).u16 end
function load.i32(memory, addr) return by_offset(memory.data, addr).i32 end
function load.i64_i8(memory, addr) return (i64(by_offset(memory.data, addr).i8)) end
function load.i64_u8(memory, addr) return (i64(by_offset(memory.data, addr).u8)) end
function load.i64_i16(memory, addr) return (i64(by_offset(memory.data, addr).i16)) end
function load.i64_u16(memory, addr) return (i64(by_offset(memory.data, addr).u16)) end
function load.i64_i32(memory, addr) return (i64(by_offset(memory.data, addr).i32)) end
function load.i64_u32(memory, addr) return (i64(by_offset(memory.data, addr).u32)) end
function load.i64(memory, addr) return by_offset(memory.data, addr).i64 end
function load.f32(memory, addr) return by_offset(memory.data, addr).f32 end
function load.f64(memory, addr) return by_offset(memory.data, addr).f64 end
function store.i32_n8(memory, addr, value) by_offset(memory.data, addr).i8 = value end
function store.i32_n16(memory, addr, value) by_offset(memory.data, addr).i16 = value end
function store.i32(memory, addr, value) by_offset(memory.data, addr).i32 = value end
function store.i64_n8(memory, addr, value) by_offset(memory.data, addr).i8 = value end
function store.i64_n16(memory, addr, value) by_offset(memory.data, addr).i16 = value end
function store.i64_n32(memory, addr, value) by_offset(memory.data, addr).i32 = value end
function store.i64(memory, addr, value) by_offset(memory.data, addr).i64 = value end
function store.f32(memory, addr, value) by_offset(memory.data, addr).f32 = value end
function store.f64(memory, addr, value) by_offset(memory.data, addr).f64 = value end
local WASM_PAGE_SIZE = 65536
local function finalizer(memory) ffi.C.free(memory.data) end
local function grow_unchecked(memory, old, new)
memory.data = ffi.C.realloc(memory.data, new)
assert(memory.data ~= nil, 'failed to reallocate')
ffi.fill(by_offset(memory.data, old), new - old, 0)
end
function memory.new(min, max)
local data = ffi.C.calloc(max, WASM_PAGE_SIZE)
assert(data ~= nil, 'failed to allocate')
local memory = ffi.new('struct Memory', min, max, data)
return ffi.gc(memory, finalizer)
end
function memory.init(memory, addr, data) ffi.copy(by_offset(memory.data, addr), data) end
function memory.grow(memory, num)
local old = memory.min
local new = old + num
if new > memory.max then
return -1
else
grow_unchecked(memory, old * WASM_PAGE_SIZE, new * WASM_PAGE_SIZE)
memory.min = new
return old
end
end
module.load = load
module.store = store
module.memory = memory
end
return module