local Numeric = {} local NUM_ZERO, NUM_ONE, NUM_BIT_26, NUM_BIT_52 local bit_lshift = bit32.lshift local bit_rshift = bit32.rshift local bit_arshift = bit32.arshift local bit_and = bit32.band local bit_or = bit32.bor local bit_xor = bit32.bxor local bit_not = bit32.bnot local bit_extract = bit32.extract local bit_replace = bit32.replace local math_floor = math.floor local table_freeze = table.freeze local from_u32, into_u32, from_u64, into_u64 local num_add, num_subtract, num_divide_unsigned, num_negate local num_not, num_or, num_shift_left local num_is_negative, num_is_zero, num_is_less_unsigned if Vector3 then local constructor = Vector3.new -- X: a[0 ..21] -- Y: a[22..31] -- | b[0 ..11] -- Z: b[12..31] function Numeric.from_u32(data_1, data_2) local x = bit_and(data_1, 0x3FFFFF) local y = bit_or(bit_and(data_1, 0xFFC00000), bit_and(data_2, 0xFFF)) local z = bit_extract(data_2, 12, 20) return constructor(x, y, z) end function Numeric.into_u32(data) local data_1 = bit_or(bit_and(data.X, 0x3FFFFF), bit_and(data.Y, 0xFFC00000)) local data_2 = bit_replace(bit_and(data.Y, 0xFFF), data.Z, 12, 20) return data_1, data_2 end else function Numeric.from_u32(data_1, data_2) return table_freeze({ data_1, data_2 }) end function Numeric.into_u32(data) return data[1], data[2] end end function Numeric.from_u64(value) return from_u32(bit_and(value), math_floor(value / 0x100000000)) end function Numeric.into_u64(value) local data_1, data_2 = into_u32(value) return data_1 + data_2 * 0x100000000 end function Numeric.add(lhs, rhs) local data_l_1, data_l_2 = into_u32(lhs) local data_r_1, data_r_2 = into_u32(rhs) local data_1 = data_l_1 + data_r_1 local data_2 = data_l_2 + data_r_2 if data_1 >= 0x100000000 then data_1 = data_1 - 0x100000000 data_2 = data_2 + 1 end if data_2 >= 0x100000000 then data_2 = data_2 - 0x100000000 end return from_u32(data_1, data_2) end function Numeric.subtract(lhs, rhs) local data_l_1, data_l_2 = into_u32(lhs) local data_r_1, data_r_2 = into_u32(rhs) local data_1 = data_l_1 - data_r_1 local data_2 = data_l_2 - data_r_2 if data_1 < 0 then data_1 = data_1 + 0x100000000 data_2 = data_2 - 1 end if data_2 < 0 then data_2 = data_2 + 0x100000000 end return from_u32(data_1, data_2) end local function set_absolute(lhs, rhs) local has_negative = false if num_is_negative(lhs) then lhs = num_negate(lhs) has_negative = not has_negative end if num_is_negative(rhs) then rhs = num_negate(rhs) has_negative = not has_negative end return has_negative, lhs, rhs end function Numeric.multiply(lhs, rhs) if num_is_zero(lhs) or num_is_zero(rhs) then return NUM_ZERO end -- If both longs are small, use float multiplication if num_is_less_unsigned(lhs, NUM_BIT_26) and num_is_less_unsigned(rhs, NUM_BIT_26) then local data_l_1, _ = into_u32(lhs) local data_r_1, _ = into_u32(rhs) return from_u64(data_l_1 * data_r_1) end -- Divide each long into 4 chunks of 16 bits, and then add up 4x4 products. -- We can skip products that would overflow. local data_l_1, data_l_2 = into_u32(lhs) local data_r_1, data_r_2 = into_u32(rhs) local a48 = bit_rshift(data_l_2, 16) local a32 = bit_and(data_l_2, 0xFFFF) local a16 = bit_rshift(data_l_1, 16) local a00 = bit_and(data_l_1, 0xFFFF) local b48 = bit_rshift(data_r_2, 16) local b32 = bit_and(data_r_2, 0xFFFF) local b16 = bit_rshift(data_r_1, 16) local b00 = bit_and(data_r_1, 0xFFFF) local c00 = a00 * b00 local c16 = bit_rshift(c00, 16) c00 = bit_and(c00, 0xFFFF) c16 = c16 + a16 * b00 local c32 = bit_rshift(c16, 16) c16 = bit_and(c16, 0xFFFF) c16 = c16 + a00 * b16 c32 = c32 + bit_rshift(c16, 16) c16 = bit_and(c16, 0xFFFF) c32 = c32 + a32 * b00 local c48 = bit_rshift(c32, 16) c32 = bit_and(c32, 0xFFFF) c32 = c32 + a16 * b16 c48 = c48 + bit_rshift(c32, 16) c32 = bit_and(c32, 0xFFFF) c32 = c32 + a00 * b32 c48 = c48 + bit_rshift(c32, 16) c32 = bit_and(c32, 0xFFFF) c48 = c48 + a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48 c48 = bit_and(c48, 0xFFFF) local data_1 = bit_replace(c00, c16, 16, 16) local data_2 = bit_replace(c32, c48, 16, 16) return from_u32(data_1, data_2) end function Numeric.divide_unsigned(lhs, rhs) if num_is_zero(rhs) then error("division by zero") elseif num_is_zero(lhs) then return NUM_ZERO elseif num_is_less_unsigned(lhs, NUM_BIT_52) and num_is_less_unsigned(rhs, NUM_BIT_52) then local result = math_floor(into_u64(lhs) / into_u64(rhs)) return from_u64(result) end local quotient = NUM_ZERO local remainder = NUM_ZERO local num_1, num_2 = into_u32(lhs) for i = 63, 0, -1 do local rem_1, rem_2 = into_u32(num_shift_left(remainder, NUM_ONE)) if i > 31 then rem_1 = bit_or(rem_1, bit_extract(num_2, i - 32, 1)) else rem_1 = bit_or(rem_1, bit_extract(num_1, i, 1)) end remainder = from_u32(rem_1, rem_2) if not num_is_less_unsigned(remainder, rhs) then remainder = num_subtract(remainder, rhs) quotient = num_or(quotient, num_shift_left(NUM_ONE, from_u32(i, 0))) end end return quotient, remainder end function Numeric.divide_signed(lhs, rhs) local has_negative has_negative, lhs, rhs = set_absolute(lhs, rhs) local result = num_divide_unsigned(lhs, rhs) if has_negative then result = num_negate(result) end return result end function Numeric.negate(value) return num_add(num_not(value), NUM_ONE) end function Numeric.bit_and(lhs, rhs) local data_l_1, data_l_2 = into_u32(lhs) local data_r_1, data_r_2 = into_u32(rhs) return from_u32(bit_and(data_l_1, data_r_1), bit_and(data_l_2, data_r_2)) end function Numeric.bit_not(value) local data_1, data_2 = into_u32(value) return from_u32(bit_not(data_1), bit_not(data_2)) end function Numeric.bit_or(lhs, rhs) local data_l_1, data_l_2 = into_u32(lhs) local data_r_1, data_r_2 = into_u32(rhs) return from_u32(bit_or(data_l_1, data_r_1), bit_or(data_l_2, data_r_2)) end function Numeric.bit_xor(lhs, rhs) local data_l_1, data_l_2 = into_u32(lhs) local data_r_1, data_r_2 = into_u32(rhs) return from_u32(bit_xor(data_l_1, data_r_1), bit_xor(data_l_2, data_r_2)) end function Numeric.shift_left(lhs, rhs) local count = into_u64(rhs) if count < 32 then local pad = 32 - count local data_l_1, data_l_2 = into_u32(lhs) local data_1 = bit_lshift(data_l_1, count) local data_2 = bit_replace(bit_rshift(data_l_1, pad), data_l_2, count, pad) return from_u32(data_1, data_2) elseif count == 32 then local data_l_1, _ = into_u32(lhs) return from_u32(0, data_l_1) else local data_l_1, _ = into_u32(lhs) return from_u32(0, bit_lshift(data_l_1, count - 32)) end end function Numeric.shift_right_unsigned(lhs, rhs) local count = into_u64(rhs) if count < 32 then local data_l_1, data_l_2 = into_u32(lhs) local data_1 = bit_replace(bit_rshift(data_l_1, count), data_l_2, 32 - count, count) local data_2 = bit_rshift(data_l_2, count) return from_u32(data_1, data_2) elseif count == 32 then local _, data_l_2 = into_u32(lhs) return from_u32(data_l_2, 0) else local _, data_l_2 = into_u32(lhs) return from_u32(bit_rshift(data_l_2, count - 32), 0) end end function Numeric.shift_right_signed(lhs, rhs) local count = into_u64(rhs) if count < 32 then local data_l_1, data_l_2 = into_u32(lhs) local data_1 = bit_replace(bit_rshift(data_l_1, count), data_l_2, 32 - count, count) local data_2 = bit_arshift(data_l_2, count) return from_u32(data_1, data_2) else local _, data_l_2 = into_u32(lhs) local data_1 = bit_arshift(data_l_2, count - 32) local data_2 = data_l_2 > 0x80000000 and 0xFFFFFFFF or 0 return from_u32(data_1, data_2) end end function Numeric.is_negative(value) local _, data_2 = into_u32(value) return data_2 >= 0x80000000 end function Numeric.is_zero(value) local data_1, data_2 = into_u32(value) return data_1 == 0 and data_2 == 0 end function Numeric.is_equal(lhs, rhs) local data_l_1, data_l_2 = into_u32(lhs) local data_r_1, data_r_2 = into_u32(rhs) return data_l_1 == data_r_1 and data_l_2 == data_r_2 end function Numeric.is_less_unsigned(lhs, rhs) local data_l_1, data_l_2 = into_u32(lhs) local data_r_1, data_r_2 = into_u32(rhs) return data_l_2 < data_r_2 or (data_l_2 == data_r_2 and data_l_1 < data_r_1) end function Numeric.is_greater_unsigned(lhs, rhs) local data_l_1, data_l_2 = into_u32(lhs) local data_r_1, data_r_2 = into_u32(rhs) return data_l_2 > data_r_2 or (data_l_2 == data_r_2 and data_l_1 > data_r_1) end function Numeric.is_less_signed(lhs, rhs) local neg_a = num_is_negative(lhs) local neg_b = num_is_negative(rhs) if neg_a and not neg_b then return true elseif not neg_a and neg_b then return false else return num_is_negative(num_subtract(lhs, rhs)) end end function Numeric.is_greater_signed(lhs, rhs) local neg_a = num_is_negative(lhs) local neg_b = num_is_negative(rhs) if neg_a and not neg_b then return false elseif not neg_a and neg_b then return true else return num_is_negative(num_subtract(rhs, lhs)) end end from_u32 = Numeric.from_u32 into_u32 = Numeric.into_u32 from_u64 = Numeric.from_u64 into_u64 = Numeric.into_u64 num_add = Numeric.add num_subtract = Numeric.subtract num_divide_unsigned = Numeric.divide_unsigned num_negate = Numeric.negate num_not = Numeric.bit_not num_or = Numeric.bit_or num_shift_left = Numeric.shift_left num_is_negative = Numeric.is_negative num_is_zero = Numeric.is_zero num_is_less_unsigned = Numeric.is_less_unsigned NUM_ZERO = from_u64(0) NUM_ONE = from_u64(1) NUM_BIT_26 = from_u64(0x4000000) NUM_BIT_52 = from_u64(0x10000000000000) Numeric.ZERO = NUM_ZERO Numeric.ONE = NUM_ONE return table_freeze(Numeric)