Refactor LuaJIT codegen to use wasmparser
This commit is contained in:
@@ -1,14 +1,12 @@
|
||||
#![no_main]
|
||||
|
||||
use wasm_smith::Module;
|
||||
use wasm_ast::module::Module;
|
||||
use wasm_smith::Module as RngModule;
|
||||
|
||||
// We are not interested in parity_wasm errors.
|
||||
libfuzzer_sys::fuzz_target!(|module: Module| {
|
||||
libfuzzer_sys::fuzz_target!(|module: RngModule| {
|
||||
let data = module.to_bytes();
|
||||
let wasm = match parity_wasm::deserialize_buffer(&data) {
|
||||
Ok(v) => v,
|
||||
Err(_) => return,
|
||||
};
|
||||
let wasm = Module::from_data(&data);
|
||||
|
||||
let sink = &mut std::io::sink();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user