From 34dbd6b018de8455bf2905446f8b63e0722174ef Mon Sep 17 00:00:00 2001 From: Rerumu Date: Sun, 26 Jun 2022 01:22:14 -0400 Subject: [PATCH] Rename variables for consistency --- codegen/luau/runtime/runtime.lua | 65 ++++++++++++++++---------------- 1 file changed, 32 insertions(+), 33 deletions(-) diff --git a/codegen/luau/runtime/runtime.lua b/codegen/luau/runtime/runtime.lua index 3d836ee..c16f69d 100644 --- a/codegen/luau/runtime/runtime.lua +++ b/codegen/luau/runtime/runtime.lua @@ -487,12 +487,12 @@ do end function load.i32_i8(memory, addr) - local b = load_byte(memory.data, addr) + local temp = load_byte(memory.data, addr) - if b >= 0x80 then - return to_u32(b - 0x100) + if temp >= 0x80 then + return to_u32(temp - 0x100) else - return b + return temp end end @@ -502,27 +502,26 @@ do function load.i32_i16(memory, addr) local data = memory.data - local num + local temp if addr % 4 == 0 then - num = bit_and(data[addr / 4] or 0, 0xFFFF) + temp = bit_and(data[addr / 4] or 0, 0xFFFF) else local b1 = load_byte(data, addr) local b2 = bit_lshift(load_byte(data, addr + 1), 8) - num = bit_or(b1, b2) + temp = bit_or(b1, b2) end - if num >= 0x8000 then - return to_u32(num - 0x10000) + if temp >= 0x8000 then + return to_u32(temp - 0x10000) else - return num + return temp end end function load.i32_u16(memory, addr) local data = memory.data - local num if addr % 4 == 0 then return bit_and(data[addr / 4] or 0, 0xFFFF) @@ -552,13 +551,13 @@ do end function load.i64_i8(memory, addr) - local b = load_byte(memory.data, addr) + local temp = load_byte(memory.data, addr) - if b >= 0x80 then - b = to_u32(b - 0x100) + if temp >= 0x80 then + temp = to_u32(temp - 0x100) end - return num_from_u32(b, 0) + return num_from_u32(temp, 0) end function load.i64_u8(memory, addr) @@ -569,74 +568,74 @@ do function load.i64_i16(memory, addr) local data = memory.data - local num + local temp if addr % 4 == 0 then - num = bit_and(data[addr / 4] or 0, 0xFFFF) + temp = bit_and(data[addr / 4] or 0, 0xFFFF) else local b1 = load_byte(data, addr) local b2 = bit_lshift(load_byte(data, addr + 1), 8) - num = bit_or(b1, b2) + temp = bit_or(b1, b2) end - if num >= 0x8000 then - num = to_u32(num - 0x10000) + if temp >= 0x8000 then + temp = to_u32(temp - 0x10000) end - return num_from_u32(num, 0) + return num_from_u32(temp, 0) end function load.i64_u16(memory, addr) local data = memory.data - local num + local temp if addr % 4 == 0 then - num = bit_and(data[addr / 4] or 0, 0xFFFF) + temp = bit_and(data[addr / 4] or 0, 0xFFFF) else local b1 = load_byte(data, addr) local b2 = bit_lshift(load_byte(data, addr + 1), 8) - num = bit_or(b1, b2) + temp = bit_or(b1, b2) end - return num_from_u32(num, 0) + return num_from_u32(temp, 0) end function load.i64_i32(memory, addr) local data = memory.data - local num + local temp if addr % 4 == 0 then - num = data[addr / 4] or 0 + temp = data[addr / 4] or 0 else local b1 = load_byte(data, addr) local b2 = bit_lshift(load_byte(data, addr + 1), 8) local b3 = bit_lshift(load_byte(data, addr + 2), 16) local b4 = bit_lshift(load_byte(data, addr + 3), 24) - num = bit_or(b1, b2, b3, b4) + temp = bit_or(b1, b2, b3, b4) end - return num_from_u32(num, 0) + return num_from_u32(temp, 0) end function load.i64_u32(memory, addr) local data = memory.data - local num + local temp if addr % 4 == 0 then - num = data[addr / 4] or 0 + temp = data[addr / 4] or 0 else local b1 = load_byte(data, addr) local b2 = bit_lshift(load_byte(data, addr + 1), 8) local b3 = bit_lshift(load_byte(data, addr + 2), 16) local b4 = bit_lshift(load_byte(data, addr + 3), 24) - num = bit_or(b1, b2, b3, b4) + temp = bit_or(b1, b2, b3, b4) end - return num_from_u32(num, 0) + return num_from_u32(temp, 0) end local load_i32 = load.i32