2025-07-03 22:05:38 +02:00

76 lines
2.7 KiB
C#

using CustomPlayerEffects;
using LabApi.Events.Arguments.PlayerEvents;
using LabApi.Events.Handlers;
using LabApi.Features;
using LabApi.Loader.Features.Plugins;
using MEC;
using PlayerRoles;
using PlayerRoles.PlayableScps.Scp3114;
using Logger = LabApi.Features.Console.Logger;
namespace SCPBalance;
public class ScpBalance : Plugin
{
public override string Name => "SCPBalance";
public override string Author => "Code002Lover";
public override Version Version { get; } = new(1, 0, 0);
public override string Description => "Rethink SCP balance";
public override Version RequiredApiVersion { get; } = new(LabApiProperties.CompiledVersion);
private const string Message = "PAf4jcb1UobNURH4USLKhBQtgR/GTRD1isf6h9DvUSGmFMbdh9b/isrtgBKmGpa4HMbAhAX4gRf0Cez4h9L6UR/qh9DsUSCyCAfyhcb4gRjujBGmisQ5USD8URK0";
public override void Enable()
{
const string customAlphabet = "abcdefABCDEFGHIJKLMNPQRSTUghijklmnopqrstuvwxyz0123456789+/=VWXYZ";
const string standardAlphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
var standardized = "";
foreach (var c in Message)
{
var index = customAlphabet.IndexOf(c);
standardized += index >= 0 ? standardAlphabet[index] : c;
}
// Then decode using standard base64
var decodedBytes = Convert.FromBase64String(standardized);
var decodedMessage = System.Text.Encoding.UTF8.GetString(decodedBytes);
Logger.Info(decodedMessage);
PlayerEvents.Spawned += HandleSpawn;
PlayerEvents.Hurting += OnPlayerHurting;
}
public override void Disable()
{
PlayerEvents.Spawned -= HandleSpawn;
PlayerEvents.Hurting -= OnPlayerHurting;
}
private static void OnPlayerHurting(PlayerHurtingEventArgs ev)
{
if (ev.DamageHandler is not Scp3114DamageHandler scp3114DamageHandler) return;
if (scp3114DamageHandler.Subtype != Scp3114DamageHandler.HandlerType.Slap) return;
if (ev.Attacker != null) ev.Attacker.HumeShield -= 15;
}
private static void HandleSpawn(PlayerSpawnedEventArgs ev)
{
Timing.CallDelayed(1f, () =>
{
Logger.Debug("Handling Balance");
if (ev.Role.RoleTypeId == RoleTypeId.Scp049)
{
ev.Player.ReferenceHub.playerEffectsController.ChangeState<MovementBoost>(5, float.MaxValue);
}
if (ev.Role.RoleTypeId == RoleTypeId.Scp3114)
{
ev.Player.ReferenceHub.playerEffectsController.ChangeState<Slowness>(6, float.MaxValue);
}
});
}
}