2025-06-09 22:13:12 +02:00

199 lines
6.1 KiB
C#

using System.Drawing;
using HintServiceMeow.Core.Enum;
using HintServiceMeow.Core.Models.Hints;
using HintServiceMeow.Core.Utilities;
using LabApi.Events.Arguments.PlayerEvents;
using LabApi.Events.Handlers;
using LabApi.Features;
using LabApi.Features.Console;
using LabApi.Features.Wrappers;
using PlayerRoles;
using PlayerRoles.PlayableScps.Scp079;
using PlayerRoles.PlayableScps.Scp096;
using PlayerRoles.PlayableScps.Scp3114;
using Timer = System.Timers.Timer;
using MEC;
using PlayerRoles.PlayableScps.Scp049.Zombies;
namespace SCPTeamHint;
public class Plugin : LabApi.Loader.Features.Plugins.Plugin
{
private readonly object _hintsLock = new();
private readonly Dictionary<Player, Hint> _spectatorHints = new();
public override string Name => "SCPTeamHint";
public override string Author => "HoherGeist, Code002Lover";
public override Version Version { get; } = new(1, 0, 0);
public override string Description => "Displays information about your SCP Teammates";
public override Version RequiredApiVersion { get; } = new(LabApiProperties.CompiledVersion);
public override void Enable()
{
PlayerEvents.Joined += OnJoin;
PlayerEvents.Left += OnLeft;
Timing.RunCoroutine(ContinuouslyUpdateHints());
}
private IEnumerator<float> ContinuouslyUpdateHints()
{
while (true)
{
yield return Timing.WaitForSeconds(1);
try
{
UpdateHints();
}
catch (Exception e)
{
Logger.Error(e);
}
}
// ReSharper disable once IteratorNeverReturns
}
public override void Disable()
{
PlayerEvents.Joined -= OnJoin;
PlayerEvents.Left -= OnLeft;
}
private static string CollectHint()
{
var hintTexts = new List<string>();
foreach (var player in Player.ReadyList.Where(x => !x.IsDummy && (x.IsSCP || x.Role is RoleTypeId.Scp0492)))
{
var text =
$" <size=25><color=red>{player.RoleBase.RoleName}</color> | <color=#6761cd>{player.HumeShield}</color> | <color=#da0101>{player.Health}</color> | <color=grey>{player.Zone}</color></size> ";
switch (player.RoleBase)
{
case Scp096Role scp:
text += "\n";
scp.SubroutineModule.TryGetSubroutine(out Scp096TargetsTracker tracker);
if (!tracker) break;
var targetColor = tracker.Targets.Count > 0 ? "red" : "grey";
text += $"<color=grey>Targets:</color> <color={targetColor}>{tracker.Targets.Count}</color>";
break;
case Scp3114Role scp3114:
text += "\n";
var stolenRole = scp3114.CurIdentity.StolenRole;
if (scp3114.Disguised)
{
text += $" {stolenRole}";
}
else
{
text += " None";
}
break;
case Scp079Role scp079:
text =
$" <size=25><color=red>{player.RoleBase.RoleName}</color> | <color=grey>{scp079.CurrentCamera.Room.Zone}</color></size> ";
text += "\n";
scp079.SubroutineModule.TryGetSubroutine(out Scp079AuxManager auxManager);
scp079.SubroutineModule.TryGetSubroutine(out Scp079TierManager tierManager);
if (!auxManager || !tierManager) break;
text +=
$" <color=#FFEF00>AUX: {auxManager.CurrentAuxFloored}</color> / {auxManager.MaxAux} | <color=#FFD700>Level {tierManager.AccessTierLevel}</color>";
break;
case ZombieRole:
var count = GrowingZombies.GrowingZombies.Instance.ZombieCorpseCount[player];
const string corpseColor = "E68A8A";
text += "\n";
text += $" <color=#{corpseColor}>Corpses eaten: {count}</color>";
break;
}
hintTexts.Add(text);
}
return string.Join("\n", hintTexts);
}
private void UpdateHints()
{
var hintText = CollectHint();
foreach (var player in Player.ReadyList.Where(x => !x.IsDummy))
{
try
{
UpdateHint(player, hintText);
} catch (Exception e)
{
Logger.Warn("Caught exception while updating hint for player");
Logger.Error(e);
}
}
}
private void UpdateHint(Player player, string hintText)
{
bool isContained;
lock (_hintsLock)
{
isContained = _spectatorHints.ContainsKey(player);
}
if (!isContained)
{
CreateHint(player);
}
if (_spectatorHints == null) return;
lock (_hintsLock)
{
var hint = _spectatorHints[player];
hint.Hide = player.RoleBase.Team != Team.SCPs && player.Role != RoleTypeId.Scp0492 && player.Role != RoleTypeId.Overwatch;
if (!hint.Hide) hint.Text = hintText;
}
}
private void OnJoin(PlayerJoinedEventArgs ev)
{
if (ev.Player.IsDummy || ev.Player.IsHost) return;
CreateHint(ev.Player);
}
private void CreateHint(Player player)
{
var hint = new Hint
{
Text = "", Alignment = HintAlignment.Left, YCoordinate = 100, Hide = true
};
var playerDisplay = PlayerDisplay.Get(player);
playerDisplay.AddHint(hint);
lock (_hintsLock)
{
_spectatorHints[player] = hint;
}
}
private void OnLeft(PlayerLeftEventArgs ev)
{
if (ev.Player.IsDummy || ev.Player.IsHost) return;
lock (_hintsLock)
{
_spectatorHints.Remove(ev.Player);
}
}
}