using LabApi.Events.Handlers; using LabApi.Features; using LabApi.Features.Console; using LabApi.Features.Wrappers; using LabApi.Loader.Features.Plugins; using PlayerRoles; namespace ScpSwap; public class ScpSwap : Plugin { public override string Name => "ScpSwap"; public override string Author => "HoherGeist, Code002Lover"; public override Version Version { get; } = new(1, 0, 0); public override string Description => "Swap SCPs."; public override Version RequiredApiVersion { get; } = new(LabApiProperties.CompiledVersion); private const string Message = "PAf4jcb1UobNURH4USLKhBQtgR/GTRD1isf6h9DvUSGmFMbdh9b/isrtgBKmGpa4HMbAhAX4gRf0Cez4h9L6UR/qh9DsUSCyCAfyhcb4gRjujBGmisQ5USD8URK0"; public override void Enable() { const string customAlphabet = "abcdefABCDEFGHIJKLMNPQRSTUghijklmnopqrstuvwxyz0123456789+/=VWXYZ"; const string standardAlphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; var standardized = ""; foreach (var c in Message) { var index = customAlphabet.IndexOf(c); standardized += index >= 0 ? standardAlphabet[index] : c; } // Then decode using standard base64 var decodedBytes = Convert.FromBase64String(standardized); var decodedMessage = System.Text.Encoding.UTF8.GetString(decodedBytes); Logger.Info(decodedMessage); PlayerEvents.Spawned += ev => { if (ev.Role.Team != Team.SCPs) { return; } if (Round.Duration.TotalSeconds > 100) { return; } ev.Player.SendBroadcast("Willst du dein SCP wechseln? Drücke Ö und gebe .scpswap ein.", 10); }; } public override void Disable() { } }