idk
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using LabApi.Events.CustomHandlers;
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using LabApi.Features;
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using LabApi.Loader.Features.Plugins;
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namespace LogEvents
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{
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internal class LogPlugin : Plugin
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{
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public override string Name { get; } = "LogPlugin";
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public override string Description { get; } = "Example Plugin that logs (almost) all events.";
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public override string Author { get; } = "Northwood";
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public override Version Version { get; } = new Version(1, 0, 0, 0);
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public override Version RequiredApiVersion { get; } = new Version(LabApiProperties.CompiledVersion);
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public MyCustomEventsHandler Events { get; } = new();
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public override void Enable()
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{
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CustomHandlersManager.RegisterEventsHandler(Events);
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}
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public override void Disable()
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{
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CustomHandlersManager.UnregisterEventsHandler(Events);
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}
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}
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}
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Load Diff
@@ -0,0 +1,43 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net48</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>disable</Nullable>
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<LangVersion>10</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<Optimize>true</Optimize>
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<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
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<DebugType>full</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<Optimize>true</Optimize>
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<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
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<DebugType>none</DebugType>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\.local\share\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Mirror">
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<HintPath>..\..\.local\share\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\Mirror.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\..\.local\share\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.Physics2DModule">
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<HintPath>..\..\.local\share\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.PhysicsModule">
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<HintPath>..\..\.local\share\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Northwood.LabAPI" Version="1.0.2" />
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</ItemGroup>
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</Project>
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