delete invis unicode char
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using LabApi.Events.Arguments.PlayerEvents;
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using LabApi.Events.Arguments.PlayerEvents;
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using LabApi.Events.Handlers;
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using LabApi.Features;
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using LabApi.Features.Wrappers;
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using LabApi.Events.Arguments.PlayerEvents;
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using LabApi.Events.Arguments.PlayerEvents;
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using LabApi.Events.Handlers;
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using LabApi.Features;
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using LabApi.Features.Console;
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using Interactables.Interobjects.DoorUtils;
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using Interactables.Interobjects.DoorUtils;
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using InventorySystem.Items;
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using LabApi.Events.Arguments.PlayerEvents;
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using LabApi.Events.Arguments.ServerEvents;
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net48</TargetFramework>
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using CustomPlayerEffects;
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using CustomPlayerEffects;
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using InventorySystem.Items.Usables.Scp330;
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using LabApi.Events.Arguments.PlayerEvents;
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using LabApi.Events.Arguments.Scp0492Events;
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net48</TargetFramework>
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using LabApi.Events.Arguments.PlayerEvents;
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using LabApi.Events.Arguments.PlayerEvents;
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using LabApi.Events.Handlers;
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using LabApi.Features;
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using LabApi.Features.Console;
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using LabApi.Features;
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using LabApi.Features;
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using LabApi.Loader.Features.Plugins;
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namespace ScpSwap;
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