various thingies

This commit is contained in:
2025-06-08 00:54:06 +02:00
parent 67e3d6ceaa
commit 326b99c464
18 changed files with 867 additions and 226 deletions
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using PlayerRoles;
using LabApi.Features;
using LabApi.Features.Wrappers;
namespace VisibleSpectators;
/// <summary>
/// Utility for formatting player display names and color mapping.
/// </summary>
public static class PlayerDisplayUtil
{
private static readonly Dictionary<string, string> ColorMap = new()
{
{ "DEFAULT", "FFFFFF" },
{ "PUMPKIN", "EE7600" },
{ "ARMY_GREEN", "4B5320" },
{ "MINT", "98FB98" },
{ "NICKEL", "727472" },
{ "CARMINE", "960018" },
{ "EMERALD", "50C878" },
{ "GREEN", "228B22" },
{ "LIME", "BFFF00" },
{ "POLICE_BLUE", "002DB3" },
{ "ORANGE", "FF9966" },
{ "SILVER_BLUE", "666699" },
{ "BLUE_GREEN", "4DFFB8" },
{ "MAGENTA", "FF0090" },
{ "YELLOW", "FAFF86" },
{ "TOMATO", "FF6448" },
{ "DEEP_PINK", "FF1493" },
{ "AQUA", "00FFFF" },
{ "CYAN", "00B7EB" },
{ "CRIMSON", "DC143C" },
{ "LIGHT_GREEN", "32CD32" },
{ "SILVER", "A0A0A0" },
{ "BROWN", "944710" },
{ "RED", "C50000" },
{ "PINK", "FF96DE" },
{ "LIGHT_RED", "FD8272" },
{ "PURPLE", "8137CE" },
{ "BLUE", "005EBC" },
{ "TEAL", "008080" },
{ "GOLD", "EFC01A" }
};
/// <summary>
/// Returns a formatted display string for a player, with color.
/// </summary>
public static string PlayerToDisplay(Player player)
{
if (player is not { IsReady: true }) return string.Empty;
const string defaultColor = "FFFFFF";
try
{
var groupColor = player.GroupColor;
if (string.IsNullOrEmpty(groupColor))
return $"<color=#{defaultColor}FF>{player.DisplayName}</color>";
return ColorMap.TryGetValue(groupColor.ToUpper(), out var color)
? $"<color=#{color}FF>{player.DisplayName}</color>"
: $"<color=#{defaultColor}FF>{player.DisplayName}</color>";
}
catch
{
return $"<color=#{defaultColor}FF>{player.DisplayName}</color>";
}
}
/// <summary>
/// Returns true if the player is not Overwatch.
/// </summary>
public static bool IsNotOverwatch(Player player)
{
return player != null && player.Role != RoleTypeId.Overwatch;
}
}
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using LabApi.Loader.Features.Plugins;
using LabApi.Features;
using LabApi.Events.Handlers;
using LabApi.Events.Arguments.PlayerEvents;
using LabApi.Features.Console;
using MEC;
namespace VisibleSpectators;
/// <summary>
/// Main entry point for the VisibleSpectators plugin.
/// </summary>
public class Plugin : Plugin<SpectatorConfig>
{
private SpectatorManager _spectatorManager;
public override string Name => "VisibleSpectators";
public override string Author => "Code002Lover";
public override Version Version { get; } = new(1, 0, 0);
public override string Description => "See your spectators";
public override Version RequiredApiVersion { get; } = new(LabApiProperties.CompiledVersion);
public override void Enable()
{
Logger.Debug("starting...");
_spectatorManager = new SpectatorManager(Config);
PlayerEvents.ChangedSpectator += _spectatorManager.OnSpectate;
PlayerEvents.Joined += _spectatorManager.OnJoin;
Timing.RunCoroutine(_spectatorManager.KeepUpdatingSpectators());
}
public override void Disable()
{
Logger.Debug("unloading...");
PlayerEvents.Joined -= _spectatorManager.OnJoin;
PlayerEvents.ChangedSpectator -= _spectatorManager.OnSpectate;
_spectatorManager = null;
}
}
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namespace VisibleSpectators;
/// <summary>
/// Configuration for the VisibleSpectators plugin.
/// </summary>
public class SpectatorConfig
{
/// <summary>
/// Header message shown above the spectator list.
/// </summary>
public string HeaderMessage { get; set; } = "Spectators:";
/// <summary>
/// Message shown when there are no spectators.
/// </summary>
public string NoSpectatorsMessage { get; set; } = "No spectators";
}
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using HintServiceMeow.Core.Enum;
using HintServiceMeow.Core.Models.Hints;
using HintServiceMeow.Core.Utilities;
using LabApi.Events.Arguments.PlayerEvents;
using LabApi.Features;
using LabApi.Features.Console;
using LabApi.Features.Wrappers;
using MEC;
using PlayerRoles;
namespace VisibleSpectators;
/// <summary>
/// Handles spectator hint management and updates for players.
/// </summary>
public class SpectatorManager
{
private readonly SpectatorConfig _config;
private readonly Dictionary<Player, Hint> _spectatorHints = new();
public int YCoordinate { get; set; } = 100;
public SpectatorManager(SpectatorConfig config)
{
_config = config;
}
public IEnumerator<float> KeepUpdatingSpectators()
{
while (true)
{
UpdateSpectators();
yield return Timing.WaitForSeconds(1);
}
// ReSharper disable once IteratorNeverReturns
}
public void OnSpectate(PlayerChangedSpectatorEventArgs ev)
{
UpdateSpectators(ev.OldTarget);
UpdateSpectators(ev.NewTarget);
UpdateSpectators(ev.Player);
}
public void OnJoin(PlayerJoinedEventArgs ev)
{
AddPlayerHint(ev.Player);
}
private void UpdateSpectators()
{
foreach (var player in GetPlayers())
UpdateSpectators(player);
}
private void AddPlayerHint(Player player)
{
var hint = new Hint
{
Text = $"{_config.HeaderMessage}\n{_config.NoSpectatorsMessage}",
Alignment = HintAlignment.Right,
YCoordinate = YCoordinate,
Hide = true
};
var playerDisplay = PlayerDisplay.Get(player);
playerDisplay.AddHint(hint);
_spectatorHints[player] = hint;
}
private void UpdateSpectators(Player player)
{
if (player == null) return;
if (!_spectatorHints.ContainsKey(player)) AddPlayerHint(player);
var spectators = _config.NoSpectatorsMessage;
try
{
spectators = string.Join("\n", player.CurrentSpectators.Where(PlayerDisplayUtil.IsNotOverwatch).Select(PlayerDisplayUtil.PlayerToDisplay));
if (player.Role == RoleTypeId.Spectator)
spectators = player.CurrentlySpectating == null
? _config.NoSpectatorsMessage
: string.Join("\n",
player.CurrentlySpectating?.CurrentSpectators.Where(PlayerDisplayUtil.IsNotOverwatch)
.Select(PlayerDisplayUtil.PlayerToDisplay) ?? Array.Empty<string>());
}
catch (Exception e)
{
Logger.Error(e);
}
if (spectators.Length < 2) spectators = _config.NoSpectatorsMessage;
_spectatorHints[player].Text = $"{_config.HeaderMessage}\n{spectators}";
_spectatorHints[player].Hide = player.Role is RoleTypeId.Destroyed or RoleTypeId.None;
_spectatorHints[player].YCoordinate = YCoordinate + player.CurrentSpectators.Count * 10;
}
private static Player[] GetPlayers()
{
return Player.ReadyList.Where(PlayerDisplayUtil.IsNotOverwatch).Where(x => x != null).ToArray();
}
}
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using HintServiceMeow.Core.Enum;
using HintServiceMeow.Core.Models.Hints;
using HintServiceMeow.Core.Utilities;
using LabApi.Events.Arguments.PlayerEvents;
using LabApi.Events.Handlers;
using LabApi.Features;
using LabApi.Features.Console;
using LabApi.Features.Wrappers;
using LabApi.Loader.Features.Plugins;
using PlayerRoles;
using Timer = System.Timers.Timer;
namespace VisibleSpectators;
public class Plugin : Plugin<SpectatorConfig>
{
private static Plugin _singleton;
private static readonly Dictionary<string, string> GetColorMap = new()
{
{ "DEFAULT", "FFFFFF" },
{ "PUMPKIN", "EE7600" },
{ "ARMY_GREEN", "4B5320" },
{ "MINT", "98FB98" },
{ "NICKEL", "727472" },
{ "CARMINE", "960018" },
{ "EMERALD", "50C878" },
{ "GREEN", "228B22" },
{ "LIME", "BFFF00" },
{ "POLICE_BLUE", "002DB3" },
{ "ORANGE", "FF9966" },
{ "SILVER_BLUE", "666699" },
{ "BLUE_GREEN", "4DFFB8" },
{ "MAGENTA", "FF0090" },
{ "YELLOW", "FAFF86" },
{ "TOMATO", "FF6448" },
{ "DEEP_PINK", "FF1493" },
{ "AQUA", "00FFFF" },
{ "CYAN", "00B7EB" },
{ "CRIMSON", "DC143C" },
{ "LIGHT_GREEN", "32CD32" },
{ "SILVER", "A0A0A0" },
{ "BROWN", "944710" },
{ "RED", "C50000" },
{ "PINK", "FF96DE" },
{ "LIGHT_RED", "FD8272" },
{ "PURPLE", "8137CE" },
{ "BLUE", "005EBC" },
{ "TEAL", "008080" },
{ "GOLD", "EFC01A" }
};
private readonly Dictionary<Player, Hint> _spectatorHints = new();
private Timer _timer;
public override string Name => "VisibleSpectators";
public override string Author => "Code002Lover";
public override Version Version { get; } = new(1, 0, 0);
public override string Description => "See your spectators";
public override Version RequiredApiVersion { get; } = new(LabApiProperties.CompiledVersion);
public int YCoordinate { get; set; } = 100;
public override void Enable()
{
Logger.Debug("starting...");
_singleton = this;
PlayerEvents.ChangedSpectator += OnSpectate;
PlayerEvents.Joined += OnJoin;
_timer = new Timer(1000);
_timer.Elapsed += (_, _) => UpdateSpectators();
_timer.Start();
}
public override void Disable()
{
Logger.Debug("unloading...");
_timer.Stop();
_timer.Dispose();
_timer = null;
PlayerEvents.Joined -= OnJoin;
PlayerEvents.ChangedSpectator -= OnSpectate;
_singleton = null;
}
private void UpdateSpectators()
{
foreach (var player in GetPlayers()) UpdateSpectators(player);
}
private void AddPlayerHint(Player player)
{
var hint = new Hint
{
Text = $"{Config!.HeaderMessage}\n{Config!.NoSpectatorsMessage}",
Alignment = HintAlignment.Right,
YCoordinate = YCoordinate,
Hide = true
};
var playerDisplay = PlayerDisplay.Get(player);
playerDisplay.AddHint(hint);
_spectatorHints[player] = hint;
}
private static string PlayerToDisplay(Player player)
{
if (player == null) return "";
if (!player.IsReady) return "";
// Default color if GroupColor is null or not found in the map
const string defaultColor = "FFFFFF";
try
{
var groupColor = player.GroupColor;
if (string.IsNullOrEmpty(groupColor))
return $"<color=#{defaultColor}FF>{player.DisplayName}</color>";
return GetColorMap.TryGetValue(groupColor.ToUpper(), out var color)
? $"<color=#{color}FF>{player.DisplayName}</color>"
: $"<color=#{defaultColor}FF>{player.DisplayName}</color>";
}
catch
{
return $"<color=#{defaultColor}FF>{player.DisplayName}</color>";
}
}
private static bool IsNotOverwatch(Player player)
{
return player != null && player.Role != RoleTypeId.Overwatch;
}
private void UpdateSpectators(Player player)
{
// Safety check - if player doesn't have a hint, create one
if (!_spectatorHints.ContainsKey(player)) AddPlayerHint(player);
var spectators = Config!.NoSpectatorsMessage;
try
{
spectators = string.Join("\n", player.CurrentSpectators.Where(IsNotOverwatch).Select(PlayerToDisplay));
if (player.Role == RoleTypeId.Spectator)
spectators = player.CurrentlySpectating == null
? Config!.NoSpectatorsMessage
: string.Join("\n",
player.CurrentlySpectating?.CurrentSpectators.Where(IsNotOverwatch)
.Select(PlayerToDisplay) ?? Array.Empty<string>());
}
catch (Exception e)
{
Logger.Error(e);
}
if (spectators.Length < 2) spectators = Config!.NoSpectatorsMessage;
_spectatorHints[player].Text = $"{Config!.HeaderMessage}\n{spectators}";
_spectatorHints[player].Hide = player.Role is RoleTypeId.Destroyed or RoleTypeId.None;
_spectatorHints[player].YCoordinate = YCoordinate + player.CurrentSpectators.Count * 10;
}
private static Player[] GetPlayers()
{
return Player.ReadyList.Where(IsNotOverwatch).ToArray();
}
private static void OnSpectate(PlayerChangedSpectatorEventArgs ev)
{
_singleton.UpdateSpectators(ev.OldTarget);
_singleton.UpdateSpectators(ev.NewTarget);
_singleton.UpdateSpectators(ev.Player);
}
private void OnJoin(PlayerJoinedEventArgs ev)
{
AddPlayerHint(ev.Player);
}
}
public class SpectatorConfig
{
public string HeaderMessage { get; set; } = "Spectators:";
public string NoSpectatorsMessage { get; set; } = "No spectators";
}