refactor + lessen stamina usage

This commit is contained in:
HoherGeist
2025-07-12 23:02:07 +02:00
parent a8063216cc
commit 2f483ca113
2 changed files with 28 additions and 9 deletions
+11
View File
@@ -16,6 +16,17 @@ public class DisableStaminaRegenEffect : CustomPlayerEffect, IStaminaModifier
public override EffectClassification Classification => EffectClassification.Negative;
}
public class BloodFueledStaminaEffect : CustomPlayerEffect, IStaminaModifier
{
public bool StaminaModifierActive => IsEnabled;
public float StaminaUsageMultiplier => 0.1f;
public float StaminaRegenMultiplier => 1;
public bool SprintingDisabled => false;
public override EffectClassification Classification => EffectClassification.Negative;
}
public class BloodFueledManager
{
private readonly CustomClasses _plugin;