idk man
This commit is contained in:
+96
-74
@@ -59,109 +59,131 @@ public class Plugin : LabApi.Loader.Features.Plugins.Plugin
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PlayerEvents.Left -= OnLeft;
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}
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private void UpdateHints()
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private static string CollectHint()
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{
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var hintTexts = new List<string>();
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lock (_hintsLock)
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foreach (var player in Player.ReadyList.Where(x => !x.IsDummy && (x.IsSCP || x.Role is RoleTypeId.Scp0492)))
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{
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foreach (var player in Player.ReadyList.Where(x => !x.IsHost && !x.IsDummy && (x.IsSCP || x.Role is RoleTypeId.Scp0492)))
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{
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var text =
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$" <size=25><color=red>{player.RoleBase.RoleName}</color> | <color=#6761cd>{player.HumeShield}</color> | <color=#da0101>{player.Health}</color> | <color=grey>{player.Zone}</color></size> ";
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var text =
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$" <size=25><color=red>{player.RoleBase.RoleName}</color> | <color=#6761cd>{player.HumeShield}</color> | <color=#da0101>{player.Health}</color> | <color=grey>{player.Zone}</color></size> ";
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switch (player.RoleBase)
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{
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case Scp096Role scp:
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text += "\n";
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scp.SubroutineModule.TryGetSubroutine(out Scp096TargetsTracker tracker);
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if (!tracker) break;
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var targetColor = tracker.Targets.Count > 0 ? "red" : "grey";
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text += $"<color=grey>Targets:</color> <color={targetColor}>{tracker.Targets.Count}</color>";
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break;
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case Scp3114Role scp3114:
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text += "\n";
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var stolenRole = scp3114.CurIdentity.StolenRole;
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if (scp3114.Disguised)
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{
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text += $" {stolenRole}";
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}
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else
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{
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text += " None";
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}
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break;
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case Scp079Role scp079:
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text =
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$" <size=25><color=red>{player.RoleBase.RoleName}</color> | <color=grey>{scp079.CurrentCamera.Room.Zone}</color></size> ";
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text += "\n";
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scp079.SubroutineModule.TryGetSubroutine(out Scp079AuxManager auxManager);
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scp079.SubroutineModule.TryGetSubroutine(out Scp079TierManager tierManager);
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if (!auxManager || !tierManager) break;
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text +=
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$" <color=#FFEF00>AUX: {auxManager.CurrentAuxFloored}</color> / {auxManager.MaxAux} | <color=#FFD700>Level {tierManager.AccessTierLevel}</color>";
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break;
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case ZombieRole:
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var count = GrowingZombies.GrowingZombies.Instance.ZombieCorpseCount[player];
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const string corpseColor = "E68A8A";
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text += "\n";
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text += $" <color=#{corpseColor}>Corpses eaten: {count}</color>";
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break;
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}
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hintTexts.Add(text);
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}
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var hintText = string.Join("\n", hintTexts);
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foreach (var player in Player.ReadyList.Where(x => !x.IsHost && !x.IsDummy))
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switch (player.RoleBase)
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{
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Logger.Debug($"Updating hint for {player.DisplayName}");
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UpdateHint(player, hintText);
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case Scp096Role scp:
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text += "\n";
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scp.SubroutineModule.TryGetSubroutine(out Scp096TargetsTracker tracker);
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if (!tracker) break;
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var targetColor = tracker.Targets.Count > 0 ? "red" : "grey";
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text += $"<color=grey>Targets:</color> <color={targetColor}>{tracker.Targets.Count}</color>";
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break;
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case Scp3114Role scp3114:
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text += "\n";
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var stolenRole = scp3114.CurIdentity.StolenRole;
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if (scp3114.Disguised)
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{
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text += $" {stolenRole}";
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}
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else
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{
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text += " None";
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}
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break;
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case Scp079Role scp079:
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text =
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$" <size=25><color=red>{player.RoleBase.RoleName}</color> | <color=grey>{scp079.CurrentCamera.Room.Zone}</color></size> ";
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text += "\n";
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scp079.SubroutineModule.TryGetSubroutine(out Scp079AuxManager auxManager);
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scp079.SubroutineModule.TryGetSubroutine(out Scp079TierManager tierManager);
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if (!auxManager || !tierManager) break;
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text +=
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$" <color=#FFEF00>AUX: {auxManager.CurrentAuxFloored}</color> / {auxManager.MaxAux} | <color=#FFD700>Level {tierManager.AccessTierLevel}</color>";
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break;
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case ZombieRole:
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var count = GrowingZombies.GrowingZombies.Instance.ZombieCorpseCount[player];
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const string corpseColor = "E68A8A";
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text += "\n";
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text += $" <color=#{corpseColor}>Corpses eaten: {count}</color>";
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break;
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}
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hintTexts.Add(text);
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}
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return string.Join("\n", hintTexts);
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}
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private void UpdateHints()
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{
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var hintText = CollectHint();
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foreach (var player in Player.ReadyList.Where(x => !x.IsDummy))
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{
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try
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{
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UpdateHint(player, hintText);
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} catch (Exception e)
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{
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Logger.Warn("Caught exception while updating hint for player");
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Logger.Error(e);
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}
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}
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}
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private void UpdateHint(Player player, string hintText)
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{
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if (!_spectatorHints.TryGetValue(player, out var hint))
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bool isContained;
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lock (_hintsLock)
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{
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Logger.Debug($"No hint found for player {player.DisplayName}");
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return;
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isContained = _spectatorHints.ContainsKey(player);
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}
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if (!isContained)
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{
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CreateHint(player);
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}
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Logger.Debug(
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$"Player {player.Nickname} is on team {player.RoleBase.Team} with Role {player.Role} | hide: {player.RoleBase.Team != Team.SCPs}");
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hint.Hide = player.RoleBase.Team != Team.SCPs && player.Role != RoleTypeId.Scp0492 && player.Role != RoleTypeId.Overwatch;
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if (!hint.Hide) hint.Text = hintText;
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if (_spectatorHints == null) return;
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lock (_hintsLock)
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{
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var hint = _spectatorHints[player];
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hint.Hide = player.RoleBase.Team != Team.SCPs && player.Role != RoleTypeId.Scp0492 && player.Role != RoleTypeId.Overwatch;
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if (!hint.Hide) hint.Text = hintText;
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}
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}
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private void OnJoin(PlayerJoinedEventArgs ev)
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{
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if (ev.Player.IsDummy || ev.Player.IsHost) return;
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CreateHint(ev.Player);
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}
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private void CreateHint(Player player)
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{
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var hint = new Hint
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{
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Text = "", Alignment = HintAlignment.Left, YCoordinate = 100, Hide = true
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};
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var playerDisplay = PlayerDisplay.Get(ev.Player);
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var playerDisplay = PlayerDisplay.Get(player);
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playerDisplay.AddHint(hint);
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lock (_hintsLock)
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{
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_spectatorHints[ev.Player] = hint;
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_spectatorHints[player] = hint;
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}
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}
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